Mario (SSB4)/Neutral special/Custom 1: Difference between revisions
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SuperSqank (talk | contribs) m (→Timing) |
(→Timing: projectile scripts like that are always a frame too early on their asynchronous timers. Also, Fast Fireball has a life of 22 frames and I adjusted the FAF and interruptibility) |
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Line 69: | Line 69: | ||
{|class="wikitable" | {|class="wikitable" | ||
!Clean hit | !Clean hit | ||
|8- | |8-12 | ||
|- | |- | ||
!Mid hit | !Mid hit | ||
| | |13 | ||
|- | |- | ||
!Late hit | !Late hit | ||
| | |14-29 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |37 | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |42 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
|Fireball {{FrameStrip|t=Blank|c=7}}{{FrameStrip|t=Hitbox|c= | |Fireball {{FrameStrip|t=Blank|c=7}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeM}}{{FrameStrip|t=Hitbox|c=16|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=13}} | ||
|- | |- | ||
|Lag {{FrameStrip|t=Lag|c=7|e=LagPropS}}{{FrameStrip|t=Lag|c= | |Lag {{FrameStrip|t=Lag|c=7|e=LagPropS}}{{FrameStrip|t=Lag|c=29|s=LagPropE}}{{FrameStrip|t=Interruptible|c=6}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 23:59, April 21, 2021
Overview[edit]
Hitboxes[edit]
Timing[edit]
Clean hit | 8-12 |
---|---|
Mid hit | 13 |
Late hit | 14-29 |
Interruptible | 37 |
Animation length | 42 |
Fireball | ||||||||||||||||||||||||||||||||||||||||||
Lag |
Lag time |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
|