Mario (SSB4)/Forward aerial: Difference between revisions
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==Overview== | ==Overview== |
Revision as of 16:09, March 12, 2016
Overview
Mario's forward aerial is a fist swing, which results in a meteor smash if contact is made.
Hitboxes
Early
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 12.0% | 0 | 30 | 80 | 0 | 3 | 22 | 3.2 | 0.0 | 0.0 | 1.0x | 1.0x | 0% | Punch |
Mid
Late
Timing
All data is in frames.
Phase | Time |
---|---|
Startup | 16 |
Addition of mid hitboxes | 17 |
Addition of late hitboxes | 21 |
Removal of hitboxes | 22 |
Endlag | 38 |
Landing lag | 26 |
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