Captain Falcon (SSBU)/Up special: Difference between revisions
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Omega Tyrant (talk | contribs) m (The side-by-side images have to be shrunk even more, as otherwise they severely squish the text without being overly zoomed out) |
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{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Collateral| | {{HitboxTableTitle|Collateral|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=5.0% | |damage=5.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=50 | |bk=50 | ||
|ks=100 | |ks=100 | ||
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==Timing== | ==Timing== | ||
===Rising=== | ===Rising=== |
Revision as of 20:49, January 22, 2022
Captain Falcon Up Special Hitbox Visualizations. | ||||
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Grounded | Aerial | |||
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Overview
Update History
Falcon Dive's throw has significantly less ending lag (FAF 55 → 24), making it considerably harder to Tech Check Falcon's recovery.
Hitboxes, Grabboxes and throw
ID | Radius | Bone | Offset | G | A | ||||||||||||||||||
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Early Grabboxes | |||||||||||||||||||||||
0 | 5.0 | top | 0.0 | 13.0 | 7.0 | ![]() |
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1 | 5.5 | top | 0.0 | 8.8 | 13.7 | ![]() |
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Late Grabboxes | |||||||||||||||||||||||
0 | 5.0 | top | 0.0 | 15.0 | 6.0 | ![]() |
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1 | 5.0 | top | 0.0 | 11.0 | 6.0 | ![]() |
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Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 13.0% | ![]() |
Forward | 85 | 62 | 0 | 0.0× | ![]() |
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Timing
Rising
Early grabboxes | 14 |
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Late grabboxes | 15-30 |
Animation length | 66 |
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Throw
Hitbox | 2-3 |
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Throw release | 17 |
Interruptible | 40 |
Animation length | 71 |
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![]() Lag time |
![]() Hitbox |
![]() Grab |
![]() Interruptible |
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