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Captain Falcon (SSBU)/Pummel

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Hitbox visualization showing Captain Falcon's pummel.

Overview[edit]

Captain Falcon knees on the opponent. This attack can knee other opponents if on the hitbox range. It's also technically fast. This can be used to throw the opponent and make use of combos such as down throw or up throw.

Hitboxes[edit]

ID Part Rehit rate Damage SD Angle BK KS FKV Set weight Radius Bone Offset SDIx FFx T% Clang Rebound Type Effect G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless
0 0 0 1.3% 0 AngleIcon361.png Standard 0 100 30 HitboxTableIcon(False).png 6.2 top 0.0 10.0 12.0 1.0× 2.1× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Knee).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png

Timing[edit]

Hitbox 1
Interruptible 7
Animation length 13
FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(Interruptible).png
Interruptible