Zero Suit Samus (SSB4)/Up special/Default: Difference between revisions
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{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Boost Kick}} | {{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Boost Kick}} | ||
[[File:ZSSBoostKick.gif|thumb|270px|Hitbox visualization showing Zero Suit Samus's Boost Kick.]] | [[File:ZSSBoostKick.gif|thumb|270px|Hitbox visualization showing Zero Suit Samus's Boost Kick.]] | ||
==Overview== | |||
{{competitive expertise}} | {{competitive expertise}} | ||
{{ | |||
==Update history== | |||
'''{{GameIcon|ssb4}} [[1.1.4]]''' | |||
*{{nerf|Knockback scaling (220 → 209).}} | |||
*{{change|Angle (50° → 48°).}} | |||
==Hitboxes== | ==Hitboxes== | ||
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}} | }} | ||
|} | |} | ||
{{technical data}} | |||
{{MvSubNavZeroSuitSamus|g=SSB4}} | {{MvSubNavZeroSuitSamus|g=SSB4}} |
Revision as of 04:04, September 21, 2021
Overview
Update history
- Knockback scaling (220 → 209).
- Angle (50° → 48°).
Hitboxes
Looping hit rehits every 4 frames.
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