Pikachu (SSB): Difference between revisions

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|ranking=1
|ranking=1
|appearsin=[[Super Smash Bros.|SSB]], [[Super Smash Bros. Melee|SSBM]], [[Super Smash Bros. Brawl|SSBB]]
|appearsin=[[Super Smash Bros.|SSB]], [[Super Smash Bros. Melee|SSBM]], [[Super Smash Bros. Brawl|SSBB]]
|debut=Pokémon Red & Blue
|debut=Pokémon Red & Blue (1996)
|universe=[[Pokémon]]
|universe=[[Pokémon]]
|availability=[[Default character|Default]]
|availability=[[Default character|Default]]

Revision as of 10:44, February 4, 2007

Template:Character

This page is about Pikachu's SSB appearance. For information about his Melee appearance, see here. For information about his Brawl appearance, see here.

Pikachu is a starter character and is notorious for his high priority aerials, good edgeguarding ability, and superb recovery. A versatile character with very few weaknesses, a player opposing a Pikachu should never rush straight at the opponent as his aerials can out-prioritize and out-range almost any move. He is currently ranked number one on the tier list. As a side note, Pikachu is Isai's character of choice.

Pros and Cons

Pros

Cons

  • Fairly easily comboed
  • Light and floaty, thus easy to KO
  • Has a vulnerability during the up B
  • Most moves have relatively low reach


Moveset

Coming soon

Combos and General Strategy

Extended Quick Attack

Pikachu's already long up B can be extended even farther by letting the analog stick snap back to neutral position before the end of the second quick attack.

Thunder-Spiking

Launching the opponent straight up (usually with an Up smash) and using Thunder (Pikachu's Down B) is called "Thunder-Spiking." Thunder-Spiking is usually used as a combo finisher. Unlike Pikachu's Thunder in Melee, Thunder in SSB has infinite vertical range. This technique allows Pikachu to get a vertical kill at around 40% damage sooner than just a normal Up smash.