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Bowser Jr. (SSB4)/Up tilt: Difference between revisions

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{{SSB4|Bowser Jr.}} leans back, swinging a large metal fork upwards. The attack deals 6% and launches the foe slightly upwards, making it an effective juggling move at low damage.
{{SSB4|Bowser Jr.}} leans back, swinging a large metal fork upwards. The attack deals 6% and launches the foe slightly upwards, making it an effective juggling move at low damage.


==Frame Data==
==Hitboxes==
 
{| class="wikitable"
|-
! Index of hitbox(es) !! Startup frames !! Hitbox length (in frames) !! Endlag Frames
|-
| 0-1 || 7 || 8 || N/A
|}
 
==Hitbox Properties==
{| class="wikitable"
{| class="wikitable"
|-
|-

Revision as of 17:35, January 17, 2018

Hitbox visualization showing Bowser Jr.'s up tilt.

Overview

Bowser Jr. leans back, swinging a large metal fork upwards. The attack deals 6% and launches the foe slightly upwards, making it an effective juggling move at low damage.

Hitboxes

Hitbox Index Originates From Damage Angle Knockback Scaling Fixed Knockback Base Knockback Radius X-Offset Y-Offset Z-Offset Effect Tripping Chance Freeze Frame Multiplier SDI Multiplier Shield Damage
0 Fork 6% 97 110 0 48 4.5 0 0 4 Slash None 1 1 0
1 Fork 6% 97 110 0 48 3 0 0 -1 Slash None 1 1 0

Timing

Hitboxes 7-14
Interruptible 33
Animation length 42
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(Interruptible).png
Interruptible

References

Master Core Alpha


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