Super Smash Bros. Brawl

Zero Suit Samus (SSBB)/Neutral special

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This article is about the hitbox visualization in Super Smash Bros. Brawl. For the move itself, see Paralyzer.
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The editor who added this tag suggests: We need hitbox visualization! Get on it boys! - BrawlBox
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Overview[edit]

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Hitboxes[edit]

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Undodgeable Strechy No GFX Unscaled ?5 Hit Bits
Uncharged
0 0 0 4% 0 Sakurai angle Standard 0 100 12 1.9 0 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Energy (type) Paralyze (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Shock SpecialsIndirect.png HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Absorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png 11111111111111
Fully charged
0 0 0 6% 0 Sakurai angle Standard 0 100 38 3.0 0 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Energy (type) Paralyze (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Shock SpecialsIndirect.png HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Absorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png 11111111111111

Timing[edit]

Data.png This article or section may require additional technical data.
The editor who added this tag elaborates: Charge point, hitboxes, projectile spawn point, & animation length needed (interruptible as well if there are any int. frames).
You can discuss this issue on the talk page or edit this page to improve it.
Hitboxes ?-?
Animation length ?