From SmashWiki, the Super Smash Bros. wiki
Overview[edit]
|
This article or section may require competitive expertise. You can discuss this issue on the talk page or edit this page to improve it.
|
Grabbox Data[edit]
All grabs use the same grabboxes
ID |
Radius |
Bone |
Offset |
G |
A
|
0 |
3.0 |
66 |
0.0 |
0.0 |
0.0 |
![HitboxTableIcon(GroundedTrue).png](https://ssb.wiki.gallery/images/thumb/0/0a/HitboxTableIcon%28GroundedTrue%29.png/16px-HitboxTableIcon%28GroundedTrue%29.png) |
|
1 |
2.0 |
45 |
0.0 |
0.0 |
0.0 |
![HitboxTableIcon(GroundedTrue).png](https://ssb.wiki.gallery/images/thumb/0/0a/HitboxTableIcon%28GroundedTrue%29.png/16px-HitboxTableIcon%28GroundedTrue%29.png) |
|
Standing grab[edit]
The hand grabbox is only active for the first 4 frames.
Grab
|
16-19, 20-29
|
Interruptible
|
85
|
Animation length
|
93
|
Dash grab[edit]
The hand grabbox is only active for the first 4 frames.
Grab
|
16-19, 20-29
|
Interruptible
|
85
|
Animation length
|
93
|
Pivot grab[edit]
The hand grabbox is only active for the first 4 frames.
Grab
|
16-19, 20-29
|
Interruptible
|
85
|
Animation length
|
93
|
|
![This move in SSBB](https://ssb.wiki.gallery/images/thumb/7/7c/SSBB_Icon.png/20px-SSBB_Icon.png) |
![This move in SSB4](https://ssb.wiki.gallery/images/thumb/5/52/SSB4_Icon.png/20px-SSB4_Icon.png) |
|
Zero Suit Samus's moveset
|
|