User talk:Clarinet Hawk/Archive 3
Please list the names/IP's of potential vandals here. Also, if possible, tell me the page(s) they vandalized so that I can verify the claim and assess the damage. Clarinet Hawk (talk · contributions) 02:20, 28 June 2008 (UTC)
You're welcomePikachuisthebestpersoninthewholeworldandshouldbetoptierdefinately (talk) 16:59, 3 August 2008 (UTC)
There is this one guy named too cool to be displayed, I don't really know if it's a vandal, but I don't think his username's acceptable. ParaGoomba348 C'mon, just talk to me 03:19, 22 August 2008 (UTC)
Thank you again
I'm sorry I snapped. I was angry with my sibling for eating my chicken (nobody eats my chicken). I don't play for money, and if items are involved, I might lose (only against a computer player). You along with others have shown me great kindness. Thank you very much. Let us be friends, not enemies.—Preceding unsigned comment added by Blue Ninjakoopa (talk • contribs) 02:26, 30 July 2008
- "Pro" is a designation of a player who plays for money. In most cases they are sponsored by an organization or game store. I understand that you may be a good player. There are some players who are quite good that are not pros. For example, Bobby Jones was one of the best golfers ever, but he never played for a sponsor or accepted purse money, therefore he was not a pro. We use semi-pro and Pro-am to designate players who feel that they are at a high level of play. This way, we don't have to judge anyone. The whole designation thing was around before I even arrived on this wiki (and long before I was a sysop). We've always asked for a sponsor or for tournament results for Smashers who claim to be pros. In no way is this a judgment on your skill, as I could not do that having not ever played you. It is simply a regulation that we enforce to keep the content of this wiki up to a high standard. Clarinet Hawk (talk · contributions) 03:03, 30 July 2008 (UTC)
It happened again...
I'm thinking we should disable the SLAPAHO account or just start massive blocking and deletion because the random, inconsiderate, and unconstructive ridicule is getting to my nerves. This time it's the second friendly just got called 'terrible'.
Apparently, too, I'm not the only one who notices the deficiencies in the smash community. An article on the N-sider, a Nintendo website, talked about how cruel the Smash Community can be. It's just been so frequent it's finally starting to bother me.
Either that or you need to be it's warden for a bit so I can cool down. At the very least, no more friendlies, because those are both the lowest viewed and the highest ridiculed. See, though, aside from the friendlies, and particularly the first Epic, has been getting a decent amount of views and only positive remarks. I personally can't wait for the second epic: 'ROB unhinged: Raise the Roof'. I checked out the music video for the 1997 rap song 'Raise the Roof' on Youtube. It's perfect. Semicolon (talk) 13:51, 30 July 2008 (UTC)
- I know you're right, I just can't stand the community sometimes. I'm generally central casting and patient, but lord, they don't give up. Semicolon (talk) 18:23, 30 July 2008 (UTC)
Why I Hate Brawl
I could write a mid-term paper on this. First of all this game is cheap. Cheap character, cheap moves, cheap items, cheap Final Smash, CHEAP EVRYTHING. NO MATTER WHAT YOU DO YOU CANT DO A FREAKING THING. Everyone can read you like and open book. Theres too much lag, moves that make you wide opened, weak characters, no balanced characters, everythngi in Brawl Is cheap. You can kill someone at 0% after you come back from a life. Cheap characters like ROB, Pit, and EXPECIALLY META KNIGHT. Zmario (talk) 00:30, 31 July 2008 (UTC)
It was just a random spoofy of your name. Since when were Oboes different Clarinets? And your university sports the Mascot of a Hawk? btw who thought of your crew name SLAPAHO?Zexas A. (talk) 02:10, 31 July 2008 (UTC)
Interesting. So Oboes=not you're best. Hawks=Iowa University. SLAPAHO regarding a football team name, lulz. That's facts to learn. I would brawl you, but I'd have to wait till next week, since I'm going somewhere for a week tomorrow. Oh well, I'll just take your friend code. Your speech on Zmario's page is a bit of lesson learning. Nothing better heard from a sysop I suppose. My cheap friend cheaps me with Pikachu. THUNDER! SKULL BASH! Thing is, why does Pikachu know skull bash? The Pikachu is old since skull bash was a TM back in Red and Blue, hereby stating why Pikachu knows it. Meh, wonder why I'm talking about Pikachu all of a sudden. Zexas A. (talk) 02:25, 31 July 2008 (UTC)
Thanks for the linkage. Video game information is just the thing that interests me. Also, is it possible to show off an image with an off-site link? It's problematic with the bubble on my userpage. Ty. Zexas A. (talk) 03:24, 31 July 2008 (UTC)
It's alright. I'm sure if we played regularly you would have handed me my own shell. Good fights though. Oh and who the heck is Joey and why is he so angry? —Preceding unsigned comment added by Blue Ninjakoopa (talk • contribs) 02:18, 31 July 2008
If the stage spike guard break doesn't count on its own, can it be put in with other guard breaks? I use Meta Knight more than on occasion, and that is my main guard break, and as you know, stage spikes are quite potent.--Oxico (talk) 15:38, 31 July 2008 (UTC)
- The problem I have with it is that it is an entirely situational version of the uppercut guard break. There is noting different in the execution of it from a normal uppercut break. It just happens to be where there is an edge of the stage. The stage-spike itself is not assisting you in the guard break, so I don't really think it counts... Clarinet Hawk (talk · contributions) 16:19, 31 July 2008 (UTC)
Oh sorry about the caps lock thing. I wanted to see what it would be like editing smashwiki using my wii. Unfortunately, it made the redirect all caps. I dunno why, and I couldn't stop it from doing that.--Oxico (talk) 00:34, 1 August 2008 (UTC)
I understand why my list of aerial combinations was deleted, but was it really necessary to delete all my other edits?-- Mario, the classic man of Nintendo
Sup? I'm Shade, and I've really been wanting to brawl you for a while now. So yeah, my code's on my userpage. I'm on the Cult of Personality's proboards page more often than this site, so send me a PM whenever you wanna brawl since you've got that account on there. Aight, peace. Shade487z (talk) 07:02, 2 August 2008 (UTC)
- To both of you, sorry I didn't get back sooner. I'm going to wait to brawl people over wi-fi until after I move. I'm having trouble with the connection where I am now, and I'm pretty sure it will be better when I get into my apartment. As a bonus, Ax is my roommate, so you'll be able to brawl him as well. Clarinet Hawk (talk · contributions) 23:23, 4 August 2008 (UTC)
Yeah no problem. Glad we're finally done, even if it took us 5 months lol. Anyway, I'm just gonna check the histories of the old pages just to double check their histories were merged and restored then I'll probably delete them as they're useless redirects now.--Richard 21:23, 3 August 2008 (UTC)
- Sounds good. I'll start at the bottom then.--Richard 21:26, 3 August 2008 (UTC)
u told me i should put "smasher" before i edit a articel but when iam doing this u wont find the articel when u look for it. does it just need time? pls for response. greets Broken Bone
- If you feel it is important, you can put a redirect in the main namespace as long as that redirect does not conflict with a real main namespace page. For example, Smasher:BigBoy could have a page simply called BigBoy with the content of #REDIRECT[[Smasher:BigBoy]]. However, Smasher:TStick may not do this, as TStick by itself is a legit main namespace article. The point of the smasher namespace is to keep all the random articles about smashers that no one has ever heard of from being included in the random searches and in the article count. Clarinet Hawk (talk · contributions) 04:42, 4 August 2008 (UTC)
Good News From Blue
Yo, Hawk! I found out that you can Guard Break with Mr. Game & Watch's up aerial. Here's how it works, say someone like Jigglypuff or Falco tries to spike you (as Mr G&W), you can use his up aerial and shoot them in the air. This works best on Floaty characters, these characters are also good at performing them.
I need your permission to put this in as a prime example of guard breaking. Here are some other good Uairs:
- Captain Falcon's
- Kirby's, Meta Knight's, Charizard's and Pit's (if they have some jumps left)
- Ice Climbers'
- Toon Link's
- We cover the up-aerial and the up special as types of guard breaks. There's no need to list all of the possible attacks that could break a guard. Also, up aerials can be pretty ineffective as guard breaks because they force you to fall further down during the attack, thus limiting your recovery options and increasing your chances to be edge guarded by extension. Clarinet Hawk (talk · contributions) 15:35, 4 August 2008 (UTC)
- Yes, but don't get cocky. Ken can say what he wants because he beats everyone that challenges him. Clarinet Hawk (talk · contributions) 20:45, 5 August 2008 (UTC)
Hello clarinet hawk.I see you are obviously a good smash player, and you played some with kirby on the original smash bros, so I was wondering if you could get me a list of the dash speeds for that game(the original ssb)??? —Preceding unsigned comment added by 18.104.22.168 (talk • contribs) 19:29, 6 August 2008
- Well, I never played competitively during the original so I don't know the exact figures. I can do the research, but that'll have to wait until the end of August. I'll get the information up on here when I have it. Clarinet Hawk (talk · contributions) 19:43, 6 August 2008 (UTC)
Cool man, thanks.I have looked all over, and can't find it.And people seem to think that the speeds co-relate to brawl, and that just isn't true.DK isn't as fast, kirby is faster, and so is samus, I think.But anyway, yeah, whenever you think you'll have time to do the research.Peace! —Preceding unsigned comment added by 22.214.171.124 (talk • contribs) 16:19, 7 August 2008
I was a split second behind you in redirecting that page. I had an edit conflict and it was you. Any way, I wanted to discuss something. I was thinking we create a new term...True Spike. Mostly (almost always) when people talk about Spikes, they are talking about Meteor Smashes. Also, the technique Stage Spike is not really a spike, but a Meteor Smash. So I was thinking calling ACTUAL spikes True Spikes to avoid confusion. Can that be done?--Oxico (talk) 22:56, 28 July 2008 (UTC)
- I'm really not sure how we'd define that type of term. For example, would Marth's d-air in Melee not count since it can go at an almost 45 degree angle? Is it only for straight down spikes? If the answer to either of these is yes, it seems kind of wishy-washy to have the term as it would rule out some of the most effective spikes in the Melee metagame. Brawl is better about most spikes going almost straight down, but there is still a good amount of ambiguity. I would like to see some clarification made on the subject of spikes, but it's not my top priority at the moment, even in the case of clarifying terms. Don't do anything to the wiki yet, but try and come up with a clearer and more inclusive definition and I'll look into it. As for now, I'm trying to clarify some information on Sacrificial KO's. Check the Brawl FAQ's at gameFAQs in a few weeks to see what I'm up to. Let me know when you have a better definition. Clarinet Hawk (talk · contributions) 23:04, 28 July 2008 (UTC)
- Let me clarify what I meant. On SmashWiki the definition of a spike is a Meteor smash that cannot be meteor cancelled. Well, there are no spikes in brawl due to the fact that all former spikes can be meteor cancelled. But still, most Meteor Smashes are being refered to as spikes on many pages, despite the facts they are not really spikes. So I think the current Spike page should just become a redirect page to the Meteor Smash page and have all the Spikes on the former spike page be called True Spikes instead. Does that clarify things?--Oxico (talk) 23:12, 28 July 2008 (UTC) PS Good luck with the Sacrificial KO page...I made that page you know...me ang Gargomon251.
I wanted to show you this again because I believe this is a pressing matter to be addressed. All I need is a yes and I will turn the spike page into a redirect page to Meteor Smash and created a True Spike page for what was formerly the Spike page. --Oxico (talk) 14:55, 30 July 2008 (UTC)
- I'll agree that this is an important issue, but not a time sensitive one. Give me till the end of the week. I want to check the other Smash areas so that our definitions can be consistent with what is commonly accepted, if that is anything at all. I'll let you know my decision by Saturday. Clarinet Hawk (talk · contributions) 16:06, 30 July 2008 (UTC)
- Yeah, it's a good idea. However, lets not make it into a new page, but add it as a section in the spike. Considering that the whole thing is kind of nebulous, I'm going to merge all the pages (meteor smash, spike, etc.) when I get around to it. Sorry about not getting back to you sooner. Clarinet Hawk (talk · contributions) 17:11, 8 August 2008 (UTC)
- I'm glad you brought up this issue, Oxico, because this confuses a lot of smashers. Before Brawl, there was a definite distinction between a spike and a meteor smash, but CH is right to point out that the elimination of meteor-cancelling changes things a little. Prior to Melee, they weren't defined--Melee gave a definition to a meteor smash, but never defined spikes. Now, the only "official" source that defines an attack with a downward trajectory is still Melee.
- I am actually of the opinion that these articles should be merged, but one thing does need to be checked: can someone run a 1-stock with Falco in Melee, d-air the CPU for a KO and check your Bonus awards to see if you get 800 points for a Meteor Smash? I'll do that when I get home if I get a chance and if no one beats me to it. Either way, per the DOJO, Sakurai has been calling any downward attack a meteor smash in Brawl since the Samus info came out with no mention of a "meteor cancel".
- Which I guess is something I should clarify...or at least see if people agree with me. I was just reading the meteor cancel article and it (and the earlier part of this discussion actually) seems to suggest that you can meteor cancel ALL meteor smashes in Brawl. In actuality, you CANNOT meteor cancel AT ALL in Brawl.
- The article says: "In Brawl, Meteor Cancels can still be performed, but can no longer be performed immediately after being hit." Well then it's not doing a very good job of cancelling is it? I mean, you still get meteored. What this article is describing right now is the way a "spike" behaved in Melee. Sure, you can "meteor cancel" a spike, so long as you don't have so much damage that you plummet to the bottom of the screen before coming out of your tumbling animation. I think a more realistic conclusion is that meteor-cancelling was removed entirely and now whether or not you survive a meteor smash is strictly based on what damage you're at when you get hit, as well as how quick you are to react if you have the chance to recover. Then it goes on to talk about stage spikes which aren't even mentioned in the spike article.
- But anyway, not to get too sidetracked, I just think that at this stage of the game, a meteor smash is what you call any hit that sends you downwards and you can only meteor-cancel in Melee. That covers all the bases from 64 to Brawl with minimal confusion. --RJM Talk 19:58, 8 August 2008 (UTC)
- Falco's d-air cannot be meteor canceled, nor do you get the bonus for it. I've checked and seen it referenced on gamefaqs and other places. Clarinet Hawk (talk · contributions) 23:12, 8 August 2008 (UTC)
- It might be true that there is no meteor canceling in brawl but there is some form of technique to abnormally survive from an otherwise deadly move at high percents. For example imagine this scenario, a Zelda at 120% is meteored off the edge in Final destination by a d-air from Diddy kong. Abnormally Zelda can still use her recovery but the momentum of meteor still continues on her but ends when she disappears... Normally wouldn't this be considered some form of meteor canceling due to the canceling of all momentum and saving her?This is different from regular recovering because the down momentum on Zelda is still going full speed until her recovery ends? Try this out in a brawl and see what I mean. - Hatake91 (talk) 23:51, 8 August 2008 (UTC)
- Falco's d-air cannot be meteor canceled, nor do you get the bonus for it. I've checked and seen it referenced on gamefaqs and other places. Clarinet Hawk (talk · contributions) 23:12, 8 August 2008 (UTC)
Lemme say one thing. So spikes are now meteor smashes but meteor smashes aren't spikes....? Nvm i understand now. So are we gonna call meteor smashes spikes, and the spikes in melee, are they gonna be true spikes?--Oxico (talk) 03:22, 9 August 2008 (UTC)
Out of all the commotion that's been going on over the summer, I just realized something important: we never got to fight! I already have you registered on my friend list, so don't worry about the whole FC thing. Mine is 4038-7385-7852. Please respond, because I hope to brawl you soon. - GalaxiaD (talk) 01:21, 8 August 2008 (UTC)
Pros and Cons
- Well, for now I'm doing what I can to give a good overview of the pros and cons in prose, without getting too specific or biased. The idea is that we will detail what the character is capable of, and from there let people draw their own conclusions on the character. Clarinet Hawk (talk · contributions) 16:09, 9 August 2008 (UTC)
- It's hard to tell, since he consistently changed IPs, but it seemed like the Clones article was the only one he ever edited, and he changed massive parts without any discussion at all, even after multiple reverts. - Gargomon251 (talk) 00:45, 11 August 2008 (UTC)
Hey, Shade here. I got to thinking the other day and I think it's about time that our crew actually started doing something besides chatting and brawling with each other. So, we (well, mostly me) are gonna host a tournament for anyone on smashwiki to join. I know you won't brawl until you've finished moving, but we're going to wait a while before this tournament starts to make sure we have enough participants anyway, so I'm only asking right now to see if you'd be interested. BTW, Oxico left the crew and kicked us off the forums, so we've got a new place for members and nonmembers alike to chat. If you could, please make a new account on http://zdogg1.proboards58.com
I see the Post-Merge Cleanup page has something on everything that belongs on a character page...somethings have been taken out, like the Special Movements sections I worked so hard to put on the pages. Can those be kept, PLEASE?--Oxico (talk) 22:16, 10 August 2008 (UTC)
- Once we've gotten all the pages standardized, talk to Randall about it; the project was his idea. The important points were to get rid of the subjective material and the incredibly long sections that had nothing to do with the fighter info. Clarinet Hawk (talk · contributions) 00:52, 11 August 2008 (UTC)
Man I come to you alot...you are a great source of wisdom and understanding. I hae another issue I want to take care of but I feel I need permission to make drastic changes. The team combo page is in need of alot of cleanup. My former crew and I put almost all moves possible moves that can be performed by two characters. The names we called them ar just our terms and don't need to be used on the page. But I feel this is far more organized and understandable. Here are the team combos:
- Gang Up - First, one character performs some sort of capture move such as a grab, Yoshi's down air, or an infinite combo. The partner then uses a high power move (like a side smash) or a damaging move (like Fox's Blaster).
- Mad Rush - Both partners use infinite combos such as Fox's, Falco's and Captain Falcon's Neutral attack, or Lucario's Aura Sphere on either side of the opponent.
- Meteor Chain - The first partner chain grabs the opponent to the edge of the stage and the partner Meteor Smashes.
- Staircase to Heaven - One character launches opponent up and the other does an aerial on them.
- Smashing Smash - Launch opponent off stage to ally who meteor smashes them.
- Flying Frenzy - Partners take turns juggling opponent.
- Volley - Continuously hit oppponent back and forth beween partners.
- Wobble - Partners take turns grabbing opponents and pummeling until the opponent squirms free. The partner grabs the free opponent again and starts again.
- Own'd - Both partners use high power moves on the opponent.
- Ups and DOWNs - One character sends the opponent in the sky, then the other hits them back down onto the stage with a Meteor Smash. Done repeadiately.
- Tripping Turmoil - one player charges up a powerful move, the other causes the enemy to trip right into the powerful move.
- Super Wall of Pain - Just like a normal Wall of Pain, only with two people instead of one. Two characters with a Wall of Pain combine their Wall of Pain, making it nearly impossible for the opponent(s) to survive.
- Sky High - One character hits opponent right above partner and he uses up smash.
- Killer Pursuit - One character uses his dash attack, followed immediately by the other character's dash attack. Repeatable.
- Suicidal Bomber - A character with a Sacrificial KO goes off stage. The partner hits the opponent off stage where the Suicide KO-er performs their manuever.
- All-Stall-Then-Fall - Two stall-then-fall characters space out perfectly and one plunges before the other. If the opponent dodges the seconds aims and has a high chance of hitting it.
- Absolute Edgeguard - One person edgehogs at the same time the other person edgeguards.
- These are all of them we came up with. It is OK if all can't be put on the page, but this is how I wanna recreate the Team Combos page.--Oxico (talk) 22:18, 11 August 2008 (UTC)
A user called Blue Ninja Koopa (or something like that) and I are having a minor disagreement over the Weight page. Be the voice of reason here and tell me which set of weight classes sounds better:
- Very Heavy
- Very Light
as opposed to:
- Super Heavyweight
- I'm partial to the first mostly because there is a clear movement from one to the next. With the second set, they are somewhat based on boxing weights, but leaving out some of the weight classes, so it appears that there is less continuity. Also, what happened to the whole table of Melee weights. Just because Brawl is out doesn't mean that Melee information is any less important on this wiki. Clarinet Hawk (talk · contributions) 02:55, 12 August 2008 (UTC)
Thank you, Clarinet Hawk.
So, when are we going to brawl again?
- I'm moving back to Iowa City in a few days and have already packed my Wii (Assassin's Creed for XBox 360 is my current fix) so I really can't fight just yet. I'll let you know when I'm ready to play again. Clarinet Hawk (talk · contributions) 14:24, 12 August 2008 (UTC)
All is brawl?
Should we make an AllIsBrawl account for SLAPAHO? We could use the forums (they have a place to post videos, so the SLAPAHO epics could get more exposure). We could always wait. Semicolon (talk) 17:57, 12 August 2008 (UTC)
- Your call. By the way, check your phone messages. Clarinet Hawk (talk · contributions) 18:10, 12 August 2008 (UTC)
On RJM's talk page, you stated that I should shut up and drop the subject. I would like to let you know that I dropped this whole issue a LONG time ago. However, Randall is the one who started this whole thing back up. He came onto my Proboards (for no reason whatsoever) and accused JtM of identity theft. JtM's user name at that time was "randall", but he only put that as his user name to trick us into thinking it was the real RJM. A practical joke, if you will, that was blown out of proportion by the real RJM. He then stated the following when I kindly asked him if he was the real Randall:
"Yes. As hilarious as it is that I got all your teenage panties in a bunch on the internet to the point that you're now creating accounts in my name, I don't really understand the point. Didn't you ever learn that the more you pay attention to "bullies", the more they're gonna push you around? I'm flattered, really I am, but you don't have to continue learning these lessons the hard way."
As you can see, he has assumed the role of a bully, and he obviously has malicious intentions. Randall has been the bad guy the whole time, even though he continues to claim that he isn't. This time, I have proof, and if this doesn't convince you that Randall's in the wrong, nothing will. - GalaxiaD (talk) 19:57, 12 August 2008 (UTC)
That's fine with me
Okay, but it seems like you're seeking out the bad stuff I've been doing and none of the good.
I know the latter is probably not true. Anyway, I was wondering if we are friends.
Huzzah! Post-Merge Prizes!
Fine, I changed it.
To reflect the truth.
Oh, and I made our AllisBrawl account. Same password as the youtube account, username is SLAPAHO. And I took your profile picture and made it our picture on the forums. We already have a shoutout???!!!111???11!!!11one!!?? —Preceding unsigned comment added by Semicolon (talk • contribs) 15:46, 13 August 2008
What the hell!?!
Why would you go and do something like that!? Please excuse my language, but now some guy named Randall put that stupid, unfair chart back up.
I know what you are thinking (and there was no edit war because it ended) "I'll never be a sysop because of what I'm saying. I've actually made alot of contributions. I merged Blaster articles and improved the Megavitamins article.
I also took time off my schedule to list the weights in the first smash bros game and overall improved the weight article.
It's actually starting to make sense... YOU are targeting ME for unknown reasons. If you hate my guts , JUST SAY SO!!!!!!!!!!!!!
- No offense Blue Ninjakoopa, but a discussion regarding the Blaster articles was still going. Most people decided that they should have their own articles, yet you went and merged them without consent or a final decision. (Wolf O'Donnell (talk · contributions) 21:58, 13 August 2008 (UTC))
- What in the world are you talking about? That chart was perfectly calculated by a professional smasher named Mew2King. Look him up; he knows what he's doing. What was unfair about that chart? That we only had one for Melee? In case you didn't realize, that chart took tons of time and work. We will get around to making one for Brawl (and the Original), but we don't have unlimited time to devote to Smash Bros. We all have jobs and/or are full-time students. I don't get paid to sit around and research Smash Bros. I get paid to teach people Calculus, commission works of music, and everything else that comes with trying to make it as a professional composer/musician. When I have time, I play some Smash and help out with this wiki (and before you lecture me on taking time out of your schedule, ask my roommate about my schedule last year and how many edits I made then). I have absolutely no clue why you think I am targeting you. I understand that you feel like your contributions are not being appreciated, but that is not the case. When I first came to this wiki, my edits were getting reverted left and right (much more so than yours). I had a choice: I could become pissed off at the people simply because my style clashed with theirs' or I could learn what people looked for on the wiki and begin to work with it. Once I became established, I could start to discuss certain things that I felt should be changed. As much as it can be an unfortunate thing about life, in order to get a system to change, you must to some degree become established in it.
- I also resent the implication that I am out to get you or anyone on the wiki. I do everything I can to remain neutral towards who made the edit; I only consider the edit itself. I've had to revert everything from anonymous users to other sysops. As for the specific article in question, there was indeed an edit war happening. When I look at the history and see two users reverting each other, I protect the page for a day. Period. I could care less what version the page is one (unless it's vandalism) or which user I end it on. I should also point out that I preferred your version of weight listing for Brawl and SSB. Finally, I do not "hate your guts." I've never met you, but I have respect for anybody who devotes time to making this wiki better. I don't bother with worrying about personal characteristics of anybody in terms of their edits. I have to make a judgment call on the material, and I'll be the first to admit that I mess up from time to time. But, unlike war or a game of Smash Bros, there is a quite handy undo button (and I have access to even more back logs) making it quite easy to fix my mistakes. If you simply asked me why the table came back, I would have given you a straight answer (as I gave on the talk page). Please do not resort to yelling on my user page and calling me out for things that any other user would tell you that I do not do. Clarinet Hawk (talk · contributions) 03:08, 14 August 2008 (UTC)
As a sysop, I expect you to be interested in benefitting the community- and I wholeheartedly believe that the implementation of all of the proposed policies/other administration-related things listed on that page would benefit the wiki. It would be greatly appreciated if you would point out any issues you have with any of the things listed on that page, and whether or not you think any or all of them should be implemented, and if not, why not.
Of course, I realize you have a life and other things to attend to- I don't expect this to be completed overnight ;)
Whenever you get the chance, it would be great if you would comment on them.
Thanks, --Shadowcrest 01:51, 15 August 2008 (UTC)
This probably sounds stupid, but do you know of anything in paticular that I can do to help? It is a really boring night. I've already checked with the AVT, checked the new pages, and more. I can't find anything to do. BTW, I like your "It has a Forcefield" picture. (Wolf O'Donnell (talk · contributions) 03:55, 17 August 2008 (UTC))
- If you're in the mood for things like human-bot-mode, there's: Special:BrokenRedirects, Special:Deadendpages, Special:DoubleRedirects, Special:Longpages, Special:Shortpages, Special:Uncategorizedimages, Special:Uncategorizedpages, Special:Uncategorizedtemplates, I'd link you to Unusedimages but there's no point in duplicating the effort of delete-tagging images to have an admin delete them later, Special:Wantedpages, and Special:Wantedcategories. If you're in the mood for something less repetitive and boring... Special:Randompage gogo? It's what I do when I'm bored, click randompage and see if there's something to fix on the article. What is AVT? Btw, I also like your forcefield picture. Lolcats make me lol. --Shadowcrest 04:38, 17 August 2008 (UTC)
Uh yeah quick question. I figured i might as well put it under here since you mentioned it, can anyone change the format of the character pages to match the ones like metaknight and falco? I wasn't sure because it seems like a big change and i don't want to mess up somehow Smorekingxg456 (talk) 17:04, 19 August 2008 (UTC)
I don't know who the people good with coding and stuff are, but on the RFA talk you and the other admins expressed a desire to keep the monobook skin, but couldn't. Well, the same thing happened to us on GuildWiki, and a couple of our knowledgeable editors designed a monobookish monaco skin. You can find the code for it at my monaco.css, and test it in your monaco.css. If you and the other admins find it to your liking, putting the code at MediaWiki:Monaco-common.css should set it as the default for the site. --Shadowcrest 19:53, 17 August 2008 (UTC)
Message on behalf of User:Gargomon251
- Oh wow, I was sending someone a link just now on PC and somehow I was already logged on. But I still can't login from wii. I don't know if you can help me at all, but I'm worried. - Gargomon251 (talk) 17:42, 18 August 2008 (UTC)
- It may just be a problem with my IP, I can also log in normally from a library computer with no problems....I just hope it doesn't auto-logout from my home pc. - Gargomon251 (talk) 21:39, 18 August 2008 (UTC)
It's an issue with Opera the web browser, which I believe the Wii uses a hacked up version of it. The bug affects all Wikia, and it's high up on the priority list to get fixed. --Sky (t · c · w) 03:41, 19 August 2008 (UTC)
Aerial Assault (smasher)
There is a small problem regarding this page. The, uh, redirect is mysteriously still there. Can you check out the broken redirects page and see what you can do? It is the only broken redirect left.--Oxico (talk) 12:39, 19 August 2008 (UTC)
- Likely just a cached result. Wait until tomorrow and see if Wikia's servers update it. --Shadowcrest 16:50, 19 August 2008 (UTC)
Good news. I found a video camera that I'm pretty my dad won't mind if I take/use. The bad news is that it looks to be about twenty years old.
Block length adjustments
Since you seem to have changed most of the other blocks that occurred during this fiasco, I thought I should point out that Kperfekt722 is still infinitely blocked. I'm guessing this was probably an oversight, because as far as I'm aware, what he did wasn't (much) worse than what any of the others did, and probably doesn't merit anything that extreme. Anyway, you may want to fix that block too, unless there's something I missed that he was involved in.–Entrea Sumatae 22:49, 21 August 2008 (UTC)
- I'm on it. I must have missed him. Thanks for pointing it out to me. Clarinet Hawk (talk · contributions) 15:05, 22 August 2008 (UTC)
A user I have never met before sent this message to me: "This is A1lion835. My userpage has been deleted and I cannot post anything. It would be greatly appreciated if someone could tell an admin or someone like that about this. Sorry for doing this on your page, Oxico, but it was the first that came to mind. I thank all for their help." I think his problem has something to do with the Wii Internet as I cannot post on there either. I dk.--Oxico (talk) 15:34, 22 August 2008 (UTC)
- I saw that, and his page looks fine. I know from Sky that there are some problems with Opera browsers (which the Wii uses), so that could be the problem. I'm not great with the layered coding (two deep is about as far as I routinely go), but if you or he talk to Sky or the wikia staff, they might be able to help you out. Clarinet Hawk (talk · contributions) 15:37, 22 August 2008 (UTC)