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Super Smash Bros. Brawl?[edit]

The bottom article is not needed. Simply put, people only say that because he is low tier, and they are biased, and hate low tiers. Hint: No Diddy Kong in Melee because of DK's low/bottom tier status. It has to do with tier status, that is why no one wants him. No one on the SWF has probably even played his game. Johnknight1 1:21, 7 October, 2007 (PCT)

Roy in Smash 4[edit]

This was probably discussed elsewhere, but should we mention that the latest update for Super Smash Bros. for Nintendo 3DS had data indicating that Roy might be playable down the line? - BrawlMatt202 (talk) 12:43, 18 April 2015 (EDT)

Covered on List of rumors; we should avoid mentioning it elsewhere unless that data is confirmed to represent real DLC. Miles (talk) 14:09, 18 April 2015 (EDT)

Request for protection[edit]

This edit war is going to just get bigger if we don't do something to stop it IMO. Nyargleblargle (Talk) 16:05, 28 April 2015 (EDT)

...I hardly consider it an edit war. I added something, he removed it, I changed it to be better, he removed it again. It's four actions, and none of them were overly war-y. ---Preceding unsigned comment added by you. Or maybe Nutta. 16:18, 28 April 2015 (EDT)
Unnecessary for now. Miles (talk) 16:28, 28 April 2015 (EDT)

Coding mention[edit]

It's not a rumor that the coding exists. We know it's there, we have more than five trustworthy sources (idk who they all are but I have two sources saying there are five sources, so :P). The "rumor" is what it's for. We have mention of Brawl's unused coding, why can't we mention the Smash 4 coding? You haven't supplied a reason besides "no". And I believe a reason is supposed to always be supplied. ---Preceding unsigned comment added by you. Or maybe Nutta. 16:18, 28 April 2015 (EDT)

Whilst it may be true that the code exists, it is not then assosiated that those characters will be in the game - noting them outside of the rumours page will be inferring their confimation, which will just end up with the rumor being needlessly spread further. In other reason, it comes down to the fact that "It's better to err on the side of caution.". That's how I see it anyway. ScoreCounter 16:26, 28 April 2015 (EDT)
Bingo. We're far better off waiting to make any statements about what this code represents until we have an official source that says so. Miles (talk) 16:28, 28 April 2015 (EDT)
I'm actually siding with Nutta on this one; if we can mention what Brawl's code for Roy was possibly intended for, then why can't we do the same for Smash 4? The person who found the files clearly stated that the victory theme for Roy was the exact same as the current Fire Emblem victory theme. Aidanzapunksignature.pngAidan, Master of Speed and AuraAidanzapunkSignaturesmall.PNG 16:36, 28 April 2015 (EDT)
Also, the statement I added didn't state anything about what the code represents- it specifically said it is "unknown". I could remove the mention of the theories, and then it would have no mention of your problems whatsoever. ---Preceding unsigned comment added by you. Or maybe Nutta. 16:38, 28 April 2015 (EDT)
Refer to the Newgame Policy (Which should be brought back into force now, methinks) - This file contains none of those prerequesites, and whilst the code does somewhat prove the possibility, mentioning it would infer that we think it satisfies the conditions of at least "Balance of Probability" that Roy is likley to be future DLC, to be legal about it, which, to be frank, it doesn't. ScoreCounter 16:43, 28 April 2015 (EDT)
that policy seems ridiculously specific in retrospect We don't have any of that evidence for the Brawl data, do we? It's basically the same evidence. Since we aren't referring to any possibility that he's included, just the possibility that the code is in there for unknown reasons (which, again, is true), idk if SW:NEWGAME applies. ---Preceding unsigned comment added by you. Or maybe Nutta. 16:46, 28 April 2015 (EDT)
Brawl was closed to DLC. SSB4 is open. Thus we should be treating its DLC the same way we treated any other prerelease content for it. Miles (talk) 16:53, 28 April 2015 (EDT)
(Edit Conflict) True, True. It is a bit specific, and a bit of a grey area. However, considering that, firstly, inference means a neutral reader may interpret the mention on a mainspace page as recognising it as a verifiable rumor, and, secondly, that the standard of proof, for any wiki, must satisfy some level of certaintly, at least that of, as I said, "Balance Of Probability". (Although I prefer a Majority of Certainty.) As it is new content within the game, it would qualify as new information about SSB4, and as such, falls below NEWGAME. ScoreCounter 16:57, 28 April 2015 (EDT)


Why does only Melee show up for Roy's Smash appearances? Both show up for Dr. Mario and Mewtwo... Aidanzapunksignature.pngAidan, Master of Speed and AuraAidanzapunkSignaturesmall.PNG 14:49, 20 July 2015 (EDT)

It's hardcoded into the Infobox template, which I corrected. Nyargleblargle (Talk) 14:57, 20 July 2015 (EDT)

Infobox image[edit]

FEH Roy 01.png

Isn't the policy for character infobox images to feature the design that most closely matches the character's appearance in Smash?

While Fire Emblem Heroes was released after Roy's SSB4 DLC, it is the design that most closely matches his SSB4/SSBU appearance, much more than his Awakening design. For that reason, regardless of their respective release dates, shouldn't we be using this artwork in his infobox?

For comparison, see Captain Olimar. In Pikmin and Pikmin 2, Olimar wore a very plain-looking spacesuit. In Brawl, the spacesuit was given much more detail (e.g. the red buttons). In Pikmin 3 and Hey! Pikmin, those extra details were retroactively added to his home series. The fact that Brawl predates Hey! Pikmin does not matter, because we're using Hey! Pikmin as Olimar's infobox image because it's the design that best matches his Smash design.

Or how about the Kid Icarus characters? The designs in Kid Icarus Uprising are based on Brawl, not the other way around. And yet, it's the Uprising artwork that we use for their infoboxes.

--PeabodySam (talk) 10:09, June 29, 2019 (EDT)

Comparing his Heroes art vs his Smash appearance vs his other two arts that we’re using on this page, I can see exactly what you’re talking about.
  • Binding Blade Roy’s pants don’t have greaves, and his gloved don’t have guards. Smash, Awakening, and Heroes Roy do.
  • Roy’s general outfit matches Binding Blade for both Heroes and Smash. His Awakening outfit has a couple minor elements taken from it, like the guards and greaves I mentioned above, but it’s not that much
  • I will admit that Roy’s cape is not torn in his Heroes artwork and his wrist guards are blue instead of gray, but other than those two things, Heroes Roy and Smash Roy are a perfect match.
  • I don’t know if I’m just seeing things with this one, but his hair looks shorter in Smash and Heroes than it does with either Binding Blade or Awakening. Lou Cena (talk) 17:39, June 29, 2019 (EDT)
The thing is that Roy's redesign in Smash 4 was stated to be a combination of his appearance in both The Binding Blade and Awakening. It's possible that his appearance in Heroes was based on his then most recent appearance, which was Smash 4. Zelda would be the second case of this situation in Ultimate, with her design in that one being based on both A Link to the Past and a Link Between Worlds. I think the main argument is that although Roy's design in Heroes is technically more accurate, it's officially based on two other appearances. I would say there is no problem with having Roy's Heroes art included as we do try to add the art that matches their Smash appearance the most, as well as their most recent at times if possible. I don't think accurate art appearing after their inclusion into Smash, or that it was based on their Smash appearance, is a valid restriction. (Pit for example) With that said, I personally can see no problems with using Roy's Heroes art on his character page. Wolff (talk) 00:20, June 30, 2019 (EDT)

I've noticed that the Heroes artwork was removed again, even though it seems that the discussion here has mostly been in favor of keeping it. I won't revert Miles of SmashWiki's edit since I'd like to avoid an edit war, but I really do wish that Miles would have participated in this discussion before removing it. Again, while it's not the basis of Roy's design in SSB4 due to coming afterward, it is the Fire Emblem series design that most closely matches the Smash design, and (from my understanding) that should be what makes it relevant enough to include in the infobox. --PeabodySam (talk) 22:51, August 4, 2019 (EDT)

Um, why was this image removed from the infobox again? While yes, Heroes did come out after Smash 4, it is the closest design to Roy's Smash design. Other characters, such as Meta Knight and Olimar, not only have designs from post-Smash games in their infoboxes, they also had their current designs taken from their appearances from Smash. Bothe Meta Knight and Roy have their current non-Smash designs inspired by Smash, so why should Roy specifically be excluded? 16:21, February 3, 2020 (EST)

Primarily because the Smash design is Binding Blade + Awakening DLC, and the Heroes art shouldn't supersede either of those. Miles (talk) 16:31, February 3, 2020 (EST)
The only things Roy takes from his Awakening design is his less poofy hair, greaves, and a tattered cape, and the Heroes art displays all of those besides the tattered cape. Also, like I mentioned, several other characters have their non-Smash designs updated to resemble their Smash designs, and Roy did exactly that. 16:37, February 3, 2020 (EST)
The Smash design is explicitly drawn from two pre-existing designs. Replacing either of those seems like a dubious proposition to me. The correlations between SSB4's design and later FE takes on his design belong on this page. Miles (talk) 16:40, February 3, 2020 (EST)
One, we don't have to replace them; the tabber exists, so the infobox can disply both the design that most closely matches Smash Roy and the two that inspired that design without removing any of them. Two, several other characters like Olimar, Meta Knight, and Luigi, all have artwork from post-Smash games in their infoboxes. While we don't have to remove the Binding Blade and Awakening artworks, not including the Heroes artwork would be asinine and inconsistent. 16:45, February 3, 2020 (EST)
While I still believe it to be wildly unnecessary for this page, if it were included in a tabber without taking the spot of either of the current images, that would be workable. That said, the FE6 art should most definitely remain the first one shown. Miles (talk) 16:48, February 3, 2020 (EST)