I am PeabodySam, a Super Smash Bros. fan who started contributing to this wiki in July 2018.
My history with Super Smash Bros.
I was first introduced to the Super Smash Bros. series in 2004 or 2005 when a friend invited me over his house. We played some games on his Nintendo Gamecube, but Super Smash Bros. Melee stood out to me as my favorite of his library. After that, I'd always be eager to play Melee whenever visiting a friend or cousin with a Gamecube, since I never owned the console myself. Once Brawl was released, that became the new go-to game to play.
Finally, in the summer of 2009, I bought myself the Nintendo Wii in a bundle package that came with several other games, including Super Smash Bros. Brawl - the first Smash game that I actually owned. That summer, I spent many long hours playing the game's different modes, whether it was exploring the Subspace Emissary or relaxing with the Coin Launcher. To this day, the Brawl soundtrack remains very nostalgic to me.
When Super Smash Bros. for Nintendo 3DS and Wii U was announced, I was able to board the pre-release hype train for the first time. Sure, I remember my friends excitedly discussing rumors for Brawl (including character customization, a feature that wouldn't come around until the next game) back when it wasn't released yet, but I wished that I could've been there to get excited about the E3 announcement, follow each new update on the Dojo, and wait in anticipation for the day it would be released. Finally, I had my chance to do just that.
At the time, I only had a Nintendo 3DS with little intention of buying a Wii U, so it was already determined which version I'd get. Having Smash on the go provided a nice way to unwind between classes at university, and the improved online mode meant I could play with friends across the country. In 2016, my Wii suddenly died and, with the upcoming Nintendo Switch lacking backwards compatibility with Wii games, I decided to pick up a Wii U before the console was gone for good, and one of the first games I got for it was Smash, of course.
Once again, the announcement of Super Smash Bros. Ultimate in 2018 led to another ticket aboard the hype train. The fact that Ridley, Simon Belmont, King K. Rool, and Banjo & Kazooie would be joining the roster was more than enough to get me excited. After playing it several times with friends throughout 2019, I finally got myself a Switch in 2020, and sure enough Ultimate was my first game for the new system.
For me, personally, Super Smash Bros. was the gateway to a lot of Nintendo series. Sure, I played some Mario and Pokemon as a kid, and I was vaguely aware that other series existed such as Zelda and Metroid, but I didn't grow up playing a lot of videogames; therefore, when I first played Melee at that friend's house, I only knew a small fraction of the roster. These games introduced me to characters and series that I'd never seen before. Since then, I've become a big fan of Zelda and Metroid, and I've also dabbled in other series such as Donkey Kong, Star Fox, Fire Emblem, EarthBound, and Kid Icarus. I have Smash to thank for that.
My favorite characters
As a warning, I am very much only a casual player of Smash. I fully acknowledge that I'm not very good at the game, and I just play for fun with friends and family members. Therefore, don't expect any of these characters to be high-tier, or even well-played by me... I just enjoy playing as them.
- Charizard: Especially after the buffs he received in SSB4 patches, I've found him to be one of my favorite heavyweights. His strength and durability has helped get me through some of the game's tougher challenges, like clearing All Star on Hard.
- Kirby: One of my mains. I just enjoy the way that he plays.
- King Dedede: A "troll" character that I use mainly when I'm just screwing around in a silly match. His crouching animation won me over.
- King K. Rool: One of my top newcomer picks, and I just find him really satisfying to play.
- Luigi: The perpetual underdog who always gets back up no matter how many times he's knocked down. Perhaps that's why I find it motivating when I play as him.
- Ice Climbers: The Ice Climbers were one of the first fighters that I picked up in Melee, and having Nana follow Popo's actions gave them an easy learning curve for a newcomer.
- Mewtwo: The only DLC character I purchased for SSB4, since I have nostalgic connection to the Gen 1 Pokemon games and missed his absence in Brawl. The fact that he received a bunch of buffs that turned him into a decent fighter was the cherry on top.
- Princess Peach: There's something oddly satisfying about Peach, a character infamous for being a weak damsel in distress, being a great fighter in Smash.
- Zero Suit Samus: Another one of my mains. I just enjoy the way that she plays.
Why am I editing this wiki?
It seems that SmashWiki is already very comprehensive, so there isn't very much that I can offer aside from few small touches here or there. Still, I ended up joining after E3 2018 to help out a bit with the addition of new information from Ultimate.
While I do try to edit a variety of pages, you may notice that my edits tend to skew towards Metroid articles. There is a specific reason for that: I'm also an editor on Wikitroid (not Metroid Wiki; I know that's a somewhat controversial decision here on the NIWA, but Metroid Wiki is basically dead while Wikitroid is considerably more comprehensive and active, but I digress). Throughout 2018, I was helping Wikitroid cover new information on Ultimate as well. Therefore, a lot of the work I was doing for Wikitroid (particularly coverage of the Metroid spirits) could also be added to SmashWiki, leading me to add the same information to both wikis whenever I could. The fact that Metroid is more niche than series like Mario or Pokemon also means that it tends to get overlooked by other editors, so I feel more helpful by being able to contribute more to SmashWiki's coverage of the series.