From SmashWiki, the Super Smash Bros. wiki

So when can Reflector refer to any move that can reflect items? --Phred 21:20, 15 April 2008 (UTC)

Currently the reflectors page refers to such moves, but that's a terrible distinction. We need a disambiguation. It would have been easier to call the attacks shine :], but deferring to the new organization it would be a good idea to merge the Reflector articles referring to the three characters' shines and then rename the title something like "Reflector (attack)" or "Reflector (shine)" to distinguish it from "Reflector"s in general. MaskedMarth (t c) 00:13, 21 November 2008 (UTC)

Tactics Against Wolf's???[edit]

This isn't about altering the page. It's just my friend only uses wolf, and basically only fights using his forward smash (C-sticked) and reflector. Its still 50:50 as to who wins (as long as he doesn't get 2 many smash balls!), but I find his perfect timing with the reflector very annoying. Is there any way to get past it? any moves? tactics? What sometimes works for me is heading towards then dodge, he reflectors, and i can perhaps grab him - but he can initiate another so fast.

Any ideas? Phayz (talk) 14:27, 29 May 2009 (UTC)

Answer 2 Wolf[edit]

What I have found useful against a spamming opponent is to use a character such as fox. What fox can do is completely amazing. Try dodging his attack and use his speed attacks. The advantage to this is that fox is purely a faster character. Also, my friend uses wolf, and is great with him, althogh wolf is a very basic character. My favorite character in the game is Lucas, and I've found Wolf completely sucks against such a complected character (Use PSI magnet to blow him back then attack with PK fire, a great spammer). Another technique is one highly frowned upon by almost everybody on the planet. It's called going Pacifist. What you do is don't attack. Stay on the defensive side. You'll see how easy it is to win that way


Thanks! That helps. Also I found out that shield grabbing is very effective for me, as I blocked the forward smash, and then as he'd only have done 3% i could do 10% and so it worked a lot in my favour. But he soon learnt, a pattern - i attack, he uses reflector, i shield, he uses down smash, pushes me away, and quickly uses forward smash (all c-sticked), and most often, my shield is to small, and he can get me. So, I have improvise, but if i dodge the whole ting starts again. But shield grabbing really does help me get an edge back on. Pacifism doesnt work - we both just dont move. lol! I may try using a faster character... but what is intersting is I use 5 characters well, but without a doubt, Jigglypuff is my best, but he now fights best against it, because he doesnt employ his "pattern" with the others... dunno why.

But yeah, thanks for answering. Phayz (talk) 08:00, 26 June 2009 (UTC)

Shine Mines[edit]

Confirmed by me and a few others as well. LoS PPS KoRos (talk) 22:12, 14 April 2014 (EDT)


I've noticed this is not really trivia, or do we not include glitches in attack pages? Also, those are CPU errors, not trivia. F0rZ3r0F0r (talk) 22:27, 9 May 2015 (EDT)

Is Falco's Reflector considered a projectile?[edit]

As far as I know, Falco's Reflector (or specifically the one I'm mostly sure of: his custom down special Reflector Void) is probably the only reflector... that can be reflected. Is this present in Brawl?

Yin10Dou (talk) 17:55, 17 November 2015 (EST)Yin10Dou


Sharp oppose: Reflector is the same move, more or less, no matter which of the spacies use it. The change of angle through direct hits is really the only difference, and not one that I think warrants the moves separate pages. Serpent SKSig.png King 10:07, 13 April 2016 (EDT)

Not really going to remove the split tag just yet but would you also argue that Wolf's section doesn't hold up as a separate page? Dots (talk) Mega Man X SNES sprite.png The Wii U 10:09, 13 April 2016 (EDT)
Wolf's is a bit different...but the function is more or less the same. Serpent SKSig.png King 10:43, 13 April 2016 (EDT)
Then, by that logic, this needs to go. AidanzapunkSig1.pngAidan, the Wandering Dragon WarriorAidanzapunkSig2.png 10:47, 13 April 2016 (EDT)
Wolf's blaster is significantly different from Fox/Falco's though. The blast is bigger, slower, and causes more damage, in other words a much different case. Serpent SKSig.png King 10:51, 13 April 2016 (EDT)

I strongly Support splitting. I mean, why does Fire Bird get its own page when Falco's Reflector is even more different from Fox's? The same goes for Falco Phantasm. Wolf's should be a separate page as well for consistency. —Preceding unsigned comment added by John3637881 (talkcontribs) 10:52, 13 April 2016 (EDT)

There is just no reason to give 100% clone moves their own page. We'd just be repeating the same information with a slight twist. Serpent SKSig.png King 10:54, 13 April 2016 (EDT)
I'm mainly talking about Falco's Reflector here, which is quite different from Fox's. In Melee, it had different properties that drastically changed its utility, while in Brawl and SSB4, Falco throws it forward before catching it. In Brawl and SSB4, it's so far removed from Fox's Reflector, both aesthetically and in utility, that it should be split. It's more similar to Reflect Barrier than it is to Fox's move. John John3637881 Signature.png PK SMAAAASH!! 10:59, 13 April 2016 (EDT)
Support btw I'm Poultry 13:21, 13 April 2016 (EDT)

Strong support Falco, weak oppose Wolf. Falco's move is unique in all but name, but Wolf's might not be quite different enough for its own page. Nyargleblargle.pngNyargleblargle (Contribs) 13:42, 13 April 2016 (EDT)

Do consider that Falco's Reflector in Melee works the same way as Fox's, though I would argue that even then Falco's reflector has some interesting properties to make it distinct from Fox's reflector in Melee. Dots (talk) Mega Man X SNES sprite.png The Goldeneye 14:31, 13 April 2016 (EDT)

Oppose entirely. Falco's doesn't have much distinction in Brawl and SSB4 besides the kick, trip property, and lack of stalling in the air. It's also close to Fox's in Melee so it'd be strange having it separate entirely, or having Melee Falco's Reflector on this page and Brawl/SSB4 Falco's Reflector on another. Also, and this isn't exactly logical, but it'd be weird to have Fox and Wolf's Reflectors on the same page but not Falco's. MuteSpittah (talk) 15:53, 14 April 2016 (EDT)

The kick on its own is a huge difference. It modifies the animation and arguably the hitbox properties of the move significantly, two of the three criteria you proposed. Nyargleblargle.pngNyargleblargle (Contribs) 15:57, 14 April 2016 (EDT)
It fulfills the second no doubt, yeah, and the third with the introduction of a moving hitbox and trip property. The reason I'm wary about this is that the Melee iteration would fulfill only the third. Which, I didn't exactly cover a situation like this in my criteria (a prior iteration of the clone move not being distinct and a subsequent iteration of the clone move being distinct). MuteSpittah (talk) 16:05, 14 April 2016 (EDT)
First, Falco's reflector in Melee, while indeed the same as Fox's, has a different angle trajectory, and also considering that its one of the best moves in Melee, there's honestly a lot to talk about on a separate page such as combo, setup, and utility functions that differ from Fox's reflector. Second, Falco's reflector in Brawl and Smash 4 has been significantly changed with the kick. Third, Wolf has also had some of his special move articles separate from the other spacies. Dots (talk) Mega Man X SNES sprite.png The Disc 16:12, 14 April 2016 (EDT)
I think that makes a lot of sense Dots. I'm switching to Support. MuteSpittah (talk) 16:15, 14 April 2016 (EDT)

Bump. Dots (talk) Mega Man X SNES sprite.png The Piano 18:56, 17 April 2016 (EDT)

Support. The different angles in Melee give the shines very different purposes, and Brawl onwards they have completely different animations, along with some differing traits like Falco's tripping while Fox's doesn't. Xamad (talk) 11:27, 23 April 2016 (EDT)

Should we do the split? PoultrysigSSB4.pngPoultryPoultrysigSSBM.png(talk) the God-Slayer 18:15, 23 April 2016 (EDT)
I wouldn't be too sure to split just yet. I'm honestly still going to wait due to not having enough support and that Serpent King gave a oppose. Dots (talk) Mega Man X SNES sprite.png The Ocarina of Time 19:25, 23 April 2016 (EDT)
Changing my vote to Support due to a quick review on this pages structure (it's already basically split, just into sections instead of articles). Also, in my original vote, I was not thinking about Brawl onward with Falco throwing the reflector. If we split this page, we have to do it in 3. Having Fox's and Wolf's reflector on one page and Falco's on another doesn't make any sense. Serpent SKSig.png King 19:55, 23 April 2016 (EDT)
Support. Split to three pages (one for Fox, Falco and Wolf). -- EthanEthan7sig.png(Discussion) 20:10, 23 April 2016 (EDT)

Support: Each of them worked differently. ZeldaStarfoxfan2164 (talk) is made in America 22:18, 23 April 2016 (EDT)

Reflector Spotdodging[edit]

Should it be added (if not already on another page) that in Super Smash Bros. for Wii U & Super Smash Bros. for Nintendo 3DS, when Fox reflects a projectile at the last second (similarly to perfect shielding), he spot dodges immediately afterward? He's 1 out of 2 fighters that can do this.

Yin10Dou (talk) 19:17, 23 April 2016 (EDT)

I honestly don't think he even does that. Dots (talk) Mega Man X SNES sprite.png The Engineer 19:28, 23 April 2016 (EDT)