Captain Falcon (SSBU)/Side special: Difference between revisions
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==Hitboxes== | ==Hitboxes== | ||
===Grounded=== | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
! Hitstun | ! Hitstun | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Inert detector|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 27: | Line 28: | ||
|angle=361 | |angle=361 | ||
|af=3 | |af=3 | ||
|hitbits=No | |hitbits=No floor | ||
|bk=0 | |bk=0 | ||
|ks=0 | |ks=0 | ||
Line 52: | Line 53: | ||
|angle=361 | |angle=361 | ||
|af=3 | |af=3 | ||
|hitbits=No | |hitbits=No floor | ||
|bk=0 | |bk=0 | ||
|ks=0 | |ks=0 | ||
Line 72: | Line 73: | ||
}} | }} | ||
|— | |— | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Clean hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 103: | Line 80: | ||
|angle=85 | |angle=85 | ||
|af=3 | |af=3 | ||
|hitbits=No | |hitbits=No floor | ||
|bk=82 | |bk=82 | ||
|ks=30 | |ks=30 | ||
Line 127: | Line 104: | ||
|angle=85 | |angle=85 | ||
|af=3 | |af=3 | ||
|hitbits=No | |hitbits=No floor | ||
|bk=82 | |bk=82 | ||
|ks=30 | |ks=30 | ||
Line 145: | Line 122: | ||
}} | }} | ||
|'''+3''' frames | |'''+3''' frames | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Late hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 152: | Line 129: | ||
|angle=85 | |angle=85 | ||
|af=3 | |af=3 | ||
|hitbits=No | |hitbits=No floor | ||
|bk=82 | |bk=82 | ||
|ks=30 | |ks=30 | ||
Line 169: | Line 146: | ||
}} | }} | ||
|'''+3''' frames | |'''+3''' frames | ||
{{HitboxTableTitle| | |} | ||
===Aerial=== | |||
{{UltimateHitboxTableHeader}} | |||
{{HitboxTableTitle|Inert detector|50}} | |||
{{UltimateHitboxTableRow | |||
|id=0 | |||
|damage=0.0% | |||
|angle=361 | |||
|hitbits=No floor | |||
|bk=0 | |||
|ks=0 | |||
|fkv=0 | |||
|r=4.1 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=12.0 to 3.0 | |||
|zpos=11.0 | |||
|ff=1.0 | |||
|type=Typeless | |||
|effect=Inert | |||
|sfx=None | |||
|slvl=S | |||
|clang=f | |||
|rebound=f | |||
|direct=f | |||
}} | |||
{{HitboxTableTitle|Clean hit|50}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 192: | Line 196: | ||
|g=f | |g=f | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 215: | Line 218: | ||
|a=f | |a=f | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
Line 227: | Line 229: | ||
|r=2.5 | |r=2.5 | ||
|bn=arml | |bn=arml | ||
|xpos=-2.0 | |xpos=-2.0 to -5.0 | ||
|ypos=0.0 | |ypos=0.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
Line 237: | Line 239: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Late hit|50}} | |||
{{HitboxTableTitle| | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 261: | Line 262: | ||
|g=f | |g=f | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 284: | Line 284: | ||
|a=f | |a=f | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
Line 306: | Line 305: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Grounded=== | ===Grounded=== | ||
[[Jostling]] is disabled during frames 7-25. | |||
{|class="wikitable" | {|class="wikitable" | ||
! | !Inert hitboxes | ||
|10-25 | |10-25 | ||
|- | |- | ||
Line 327: | Line 326: | ||
===Aerial=== | ===Aerial=== | ||
The move enables ledge grabs from both sides starting on frame 26. Jostling is also disabled throughout its execution. | |||
{|class="wikitable" | {|class="wikitable" | ||
! | !Inert hitbox | ||
|19-35 | |19-35 | ||
|- | |- | ||
Line 340: | Line 340: | ||
===Grounded hit=== | ===Grounded hit=== | ||
Jostling is disabled during frames 1-7. The damage-based armor has a threshold of 10%. | |||
{|class="wikitable" | {|class="wikitable" | ||
! | !Damage-based armor | ||
|1-5 | |1-5 | ||
|- | |- | ||
Line 364: | Line 365: | ||
===Aerial hit=== | ===Aerial hit=== | ||
On frame 6, the move applies momentum of 1.5 backward (in units of distance per frame) and 2.5 upward, even if the hitboxes do not hit anything. Captain Falcon cannot grab ledges or land out of it until frame 8. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Clean hit | !Clean hit | ||
Line 380: | Line 382: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=38}}{{FrameStrip|t=Interruptible|c=20}} | {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=38}}{{FrameStrip|t=Interruptible|c=20}} | ||
{{FrameStripEnd}} | |||
===Landing=== | |||
This only applies if the overhand attack is not triggered. | |||
{|class="wikitable" | |||
!Interruptible | |||
|23 | |||
|- | |||
!Animation length | |||
|32 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=22}}{{FrameStrip|t=Interruptible|c=10}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y|vulnerable=y|armour=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y|vulnerable=y|armour=y}} | ||
==Parameters== | |||
{|class="wikitable" | |||
!Horizontal speed on hit | |||
|0.18 | |||
|- | |||
!Helplessness air speed multiplier | |||
|0.7 | |||
|- | |||
!Helplessness landing lag | |||
|22 frames | |||
|} | |||
{{MvSubNavCaptainFalcon|g=SSBU}} | {{MvSubNavCaptainFalcon|g=SSBU}} |
Revision as of 20:03, June 8, 2022
Overview
Update History
- Raptor Boost's uppercut has less startup lag (frame 6 → 5).
- Raptor Boost's armor has a higher damage threshold (8% → 10%).
- Grounded Raptor Boost deals more hitstun (+0 → +3).
- The uppercut launches at a higher angle (76° → 85°) and has much less knockback scaling (52 → 30). This allows it to combo at a wider percent range, including a read into Knee Smash.
- The uppercut's innermost hitbox stretches much farther horizontally (Z offset: 5.5u → 5.5u—12.5u), increasing its range.
- The overhand's meteor hitbox has the highest priority, making the move easier to meteor smash with.
Hitboxes
Grounded
Aerial
Timing
Grounded
Jostling is disabled during frames 7-25.
Inert hitboxes | 10-25 |
---|---|
Interruptible | 72 |
Animation length | 89 |
Aerial
The move enables ledge grabs from both sides starting on frame 26. Jostling is also disabled throughout its execution.
Inert hitbox | 19-35 |
---|---|
Animation length | 79 |
Grounded hit
Jostling is disabled during frames 1-7. The damage-based armor has a threshold of 10%.
Damage-based armor | 1-5 |
---|---|
Clean hit | 5 |
Late hit | 6-7 |
Interruptible | 28 |
Animation length | 37 |
Aerial hit
On frame 6, the move applies momentum of 1.5 backward (in units of distance per frame) and 2.5 upward, even if the hitboxes do not hit anything. Captain Falcon cannot grab ledges or land out of it until frame 8.
Clean hit | 5 |
---|---|
Late hit | 6 |
Interruptible | 45 |
Animation length | 64 |
Landing
This only applies if the overhand attack is not triggered.
Interruptible | 23 |
---|---|
Animation length | 32 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Armour |
Interruptible |
Parameters
Horizontal speed on hit | 0.18 |
---|---|
Helplessness air speed multiplier | 0.7 |
Helplessness landing lag | 22 frames |
|