Bowser Jr. (SSB4)/Grab: Difference between revisions
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(New Page: {{ArticleIcons|ssb4=y}} thumb|270px|Hitbox visualization showing Bowser Jr.'s grab. File:BowserJrGrabDash.gif|thumb|270px|Hitbox visualization showing Bowser...) |
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[[File:BowserJrGrabPivot.gif|thumb|270px|Hitbox visualization showing Bowser Jr.'s pivot grab.]] | [[File:BowserJrGrabPivot.gif|thumb|270px|Hitbox visualization showing Bowser Jr.'s pivot grab.]] | ||
==Overview== | ==Overview== | ||
Bowser Jr. extends a claw to grab the opponent. Despite being disjointed, it has deceptively low range on standing and dash grabs, and it is rather slow in startup and endlag. Due to his throws being lackluster as well, this makes his grab one of his least used tools, as the most Bowser Jr. can get from it is a kill from his throws, as they all have somewhat strong knockback. | |||
==Timing== | ==Timing== | ||
===Standing grab=== | ===Standing grab=== |
Revision as of 01:28, October 19, 2018
Overview
Bowser Jr. extends a claw to grab the opponent. Despite being disjointed, it has deceptively low range on standing and dash grabs, and it is rather slow in startup and endlag. Due to his throws being lackluster as well, this makes his grab one of his least used tools, as the most Bowser Jr. can get from it is a kill from his throws, as they all have somewhat strong knockback.
Timing
Standing grab
Grab | 12-13 |
---|---|
Interruptible | 36 |
Animation length | 40 |
Dash grab
Grab | 13-14 |
---|---|
Animation length | 44 |
Pivot grab
Grab | 12-13 |
---|---|
Interruptible | 42 |
Animation length | 49 |
Lag time |
Grab |
Interruptible |
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