User:Davidvkimball

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Revision as of 03:08, December 26, 2013 by Davidvkimball (talk | contribs) (Added "GIF Contributions" section, and added information about Mewtwo.)
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User.png This user is just your regular user.
Davidvkimball "DAVID"
A picture of David.
Smasher since 1999.
Character info
Smash 64 mains Mario, Kirby
Melee mains Sheik, Marth
Other Melee character Mewtwo
Brawl mains Zero Suit Samus, Ike
Project M mains Sheik, Mewtwo
Team info
Crew(s) None, currently.
Personal and other info
Real name David V. Kimball
Location Seattle United States
Miscellaneous info
Skill Other Pro-Am (SSB, SSBM, SSBB, PM)

Hi! I own SmashBrosLegacy.com and have been playing Super Smash Bros. since it launched in 1999.

I am happy to know that Prat Falling will not be in Super Smash Bros. 3DS/Wii U, and I'm fairly certain that you are happy about that, too.

User
                                           
Dispute Handling 70%    
Smash Skill 70%    
Smash Knowledge 70%    
Spelling/Grammar 80%    
Typing Speed 100%  
Wikipresence 10%    
Wikiskill 20%    
Basic Attributes
Flamefizzler This user takes 75% less damage from Flame attacks.
Photographer This user can upload screenshots.
Rasterizer This user can create .png images.
Respectability This user cannot use Troll attacks.
Rock Head This user is immune to Troll attacks.
Scene Team This user can contribute videos.
Other Attributes
Tech Fiend This user describes himself as a technology enthusiast.
Learner This user is open to constructive criticism of his SmashWiki use.
Lag Johner This user has been known to john about input lag and display lag-related issues.
Extrovert This user gains energy from being around lots of people.
Transparent This user uses a single identity for most of his online profiles.


Characters of choice

An icon for use in outdated articles or sections. This section may be out of date. Who knows, maybe I've decided to main Pichu this very moment and everything here has just become inaccurate?
Artistic rendering of Mewtwo in Project M.
David can't stop playing as Mewtwo in Project M. It's just too awesome.

PM Icon.png Project M:

  1. SheikHeadSSBB.png Sheik
  2. MewtwoHeadPM.png Mewttwo

SSBB Icon.png Super Smash Bros. Brawl:

  1. ZeroSuitSamusHeadSSBB.png Zero Suit Samus
  2. IkeHeadSSBB.png Ike

SSBM Icon.png Super Smash Bros. Melee:

  1. SheikHeadSSBM.png Sheik
  2. MarthHeadSSBM.png Marth

SSB64 Icon.png Super Smash Bros.:

  1. Mario's head icon from SSB. Mario
  2. Kirby's head icon from SSB. Kirby

Smasher history

Before I had a Nintendo 64 to call my own, I often played Super Smash Bros. at friends' houses.

One fateful day, my brother and I sold our NES and games to purchase a Nintendo 64. Super Smash Bros. was the fourth game we purchased. It became a favorite and was played often.

Years later, I purchased Super Smash Bros. Melee right along with a Nintendo GameCube. Melee quickly became my most loved video game ever, rivaled only later on (for a brief time) by Brawl.

The hype for Super Smash Bros. Brawl was almost too much for me. At E3 2006, I could barely contain my excitement. Checking the Smash Bros. DOJO!! website was part my daily routine for a good long time until March 9th, 2008 when I was able to purchase the game during the midnight release.

Since then, I've participated in various Super Smash Bros. unofficial tournaments, and have taken a particular liking to Project M.

Control preferences

David uses a purple GameCube controller to play.

I prefer to play with the GameCube controller.

In Super Smash Bros. Melee, I tend to use "DAVE" as my name.

In Super Smash Bros. Brawl and Project M, I use "DAVID," often featuring a control scheme with the Tap Jump option turned off.

Fighting style

With Sheik (in Melee and Project M), I often rely on speed. Shorthopping and forward aerial attacks are sweet for ledge-guarding.

In Brawl, I love using Zero Suit Samus' Plasma Wire in an attempt to juggle opponents.

Playing Mewtwo in Project M is an absolute pleasure. Utilizing his new hover ability, I can now use Shadow Claw with even more precision than I was able to in Melee.

Tendency to john

Yes, I confess, I have been known to john. Although it's basically just when playing Super Smash Bros Brawl, and often due to:

Why do I complain about input delay in general? I've only used CRT TVs to play games for pretty much my whole life (until recently), so I'm used to zero display lag.

Buffering is frustrating because as Ike, I will often unintentionally use his laggy neutral areal attack off of the stage when trying to use his standard jab attack.

Random tripping has always been frustrating for obvious reasons.

Smash Bros. Legacy

Smash Bros. Legacy logo.

Smash Bros. Legacy is a website and blog I created dedicated to Super Smash Bros. Me and four other authors post content occasionally, including speculation for SSB4 as well as general Smash Bros GIFs, videos, audio, original artwork, and more.

Here is a video he's made for the site. Check out mySmash Bros. Legacy subpage here.

<youtube>y8VXxU-Ci0U</youtube>

GIF Contributions

Below is a gallery of GIF images I've created for SmashWiki articles that needed content. In other words, I am controlling the characters in these clips!

My general procedure is to use a capture card, get video of a particular action in a Super Smash Bros game for a particular article, import the video content into PhotoShop and create a small GIF image out of it to be used on this site. Hope you enjoy!

Gallery

External links

SmashWiki Signature

SSB Symbol (flat).png davidvkimball 15:31, 15 July 2013 (EDT)