Tether recovery: Difference between revisions
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[[Image:Whip.jpg|right|thumb|An example of the Tether Recovery.]] | [[Image:Whip.jpg|right|thumb|An example of the Tether Recovery.]] | ||
A '''Tether Recovery''' is a type of [[recovery]] move where the player latches onto the side of an arena with an extendable item. So far, [[Zero Suit Samus]]'s [[Plasma Wire]], [[Link (SSBB)|Link]] | A '''Tether Recovery''' is a type of [[recovery]] move where the player latches onto the side of an arena with an extendable item. So far, [[Zero Suit Samus (SSBB)|Zero Suit Samus]]'s [[Plasma Wire]] and [[Plasma Whip]], [[Link (SSBB)|Link's]] [[Clawshot]], [[Ivysaur (SSBB)|Ivysaur's]] [[Vine Whip]], [[Lucas (SSBB)|Lucas']] [[Rope Snake]], [[Toon Link (SSBB)|Toon Link's]] Hookshot, [[Pikmin & Olimar (SSBB)|Pikmin & Olimar's]] [[Pikmin Chain]] and [[Sheik (SSBB)|Sheik's]] [[Chain]] are the only confirmed Tether Recoveries. A similar move in SSBM (called the [[Wall-grapple]]) existed for [[Link (SSBM)|Link]], [[Young Link (SSBM)|Young Link]] and [[Samus (SSBM)|Samus]]; however, the difference between the two moves is that a tether seeks out a ledge, while wall-grapples activate when they touch any wall. | ||
== External Links == | == External Links == |
Revision as of 22:13, February 24, 2008
A Tether Recovery is a type of recovery move where the player latches onto the side of an arena with an extendable item. So far, Zero Suit Samus's Plasma Wire and Plasma Whip, Link's Clawshot, Ivysaur's Vine Whip, Lucas' Rope Snake, Toon Link's Hookshot, Pikmin & Olimar's Pikmin Chain and Sheik's Chain are the only confirmed Tether Recoveries. A similar move in SSBM (called the Wall-grapple) existed for Link, Young Link and Samus; however, the difference between the two moves is that a tether seeks out a ledge, while wall-grapples activate when they touch any wall.