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Super Speed: Difference between revisions

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==Overview==
==Overview==
When using this move, Palutena charges ahead a certain distance at high speed (high enough to outrun [[Sonic]], as shown in Palutena's video seen when clearing classic mode), knocking away any opponents in her path, dealing 2.6% damage. She is capable of jumping and using dash attacks while the move is in effect. After usage, this move cannot be usable again until 3 seconds have passed. This move can be used as a quick method of recovery, given Palutena is high enough along with her remaining jumps. When used in the air, the move travels quickly in a downward arc, covering a great distance. Her mid air jump, when canceled, propels Palutena a huge horizontal distance. However, if not used at the proper height without mid air jumps, Palutena will miss the ledge and self-destruct.
When using this move, Palutena charges ahead a certain distance at high speed (high enough to outrun [[Sonic]], as shown in Palutena's video seen when clearing Classic mode), knocking away any opponents in her path, dealing 2.6% damage. She is capable of jumping and using dash attacks while the move is in effect. After usage, this move cannot be usable again until 3 seconds have passed. This move can be used as a quick method of recovery, given Palutena is high enough along with her remaining jumps. When used in the air, the move travels quickly in a downward arc, covering a great distance. Her mid air jump, when canceled, propels Palutena a huge horizontal distance. However, if not used at the proper height without midair jumps, Palutena will miss the ledge and self-destruct.
 
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the known variations:
{{CustomSet|Palutena|Side|name1=Reflect Barrier|desc1=Casts a reflective wall that moves forward for a short distance. Can be used to push rivals.|name2=Angelic Missile|desc2=Hurtle forth and collide with enemies to send them flying.|name3=Super Speed|desc3=Dash headfirst into opponents. You can even jump and attack while dashing.|main=3}}


==Origin==
==Origin==

Revision as of 00:53, September 26, 2015

Super Speed
PalutenaSideDash.jpg
Palutena's Super Speed
User Palutena
Universe Kid Icarus
Article on Icaruspedia Super Speed

Super Speed (超速ダッシュ, Super Speed Dash) is one of Palutena's alternate side special moves.

Overview

When using this move, Palutena charges ahead a certain distance at high speed (high enough to outrun Sonic, as shown in Palutena's video seen when clearing Classic mode), knocking away any opponents in her path, dealing 2.6% damage. She is capable of jumping and using dash attacks while the move is in effect. After usage, this move cannot be usable again until 3 seconds have passed. This move can be used as a quick method of recovery, given Palutena is high enough along with her remaining jumps. When used in the air, the move travels quickly in a downward arc, covering a great distance. Her mid air jump, when canceled, propels Palutena a huge horizontal distance. However, if not used at the proper height without midair jumps, Palutena will miss the ledge and self-destruct.

Customization

Special Move customization was added in Super Smash Bros. 4. These are the known variations:

1. Reflect Barrier 2. Angelic Missile 3. Super Speed
PalutenaSide1-SSB4.png
PalutenaSide2-SSB4.png
PalutenaSide3-SSB4.png
"Casts a reflective wall that moves forward for a short distance. Can be used to push rivals." "Hurtle forth and collide with enemies to send them flying." "Dash headfirst into opponents. You can even jump and attack while dashing."

Origin

Super Speed is a movement-based power that can be wielded in Kid Icarus: Uprising. Using this power, Pit or a fighter can dash for a limited time, knocking away any foes in the path. These traits carry over into Smash 4.

Palutena's special moves
Super Smash Bros. 4 Super Smash Bros. Ultimate
Neutral special Autoreticle Explosive Flame Heavenly Light Autoreticle
Side special Reflect Barrier Angelic Missile Super Speed Explosive Flame
Up special Warp Jump Glide Rocket Jump Warp
Down special Counter Lightweight Celestial Firework Counter / Reflect Barrier
Final Smash Black Hole Laser