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Slipperiness: Difference between revisions

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'''Slippery''' (sometimes referred to as '''slick''', or '''ice physics''') is a term used to describe certain [[platform]]s or [[floor]]s throughout the ''{{b|Super Smash Bros.|series}}'' series on which characters can slide and have less traction than normal. In ''[[Brawl]]'', slippery platforms significantly increase the chances of [[Tripping|prat falling]].  
'''Slippery''' (sometimes referred to as '''slick''', or '''ice physics''') is a term used to describe certain [[platform]]s or [[floor]]s throughout the ''{{b|Super Smash Bros.|series}}'' series on which characters can slide and have less traction than normal. In ''[[Brawl]]'', slippery platforms significantly increase the chances of [[Tripping|prat falling]].  


The [[Ice Climbers]] have the unusual property of being able to walk along ice with no loss of traction, but otherwise have lower traction on regular floors. [[Luigi]] is known for having the worst traction in each game, which bodes well for him in certain aspects of [[competitive]] play.
The [[Ice Climbers]] have the unusual property of being able to walk along ice with no loss of traction, but otherwise have lower traction on regular floors. [[Luigi]] is known for having the worst traction in each game, which bodes well for him in certain aspects of [[competitive]] play.


==List of platforms that are slippery==
==Stages with slippery platforms==
===''[[Melee]]''===
===''[[Melee]]''===
*[[Flat Zone]]: The oil slick in the center of the stage.
*[[Flat Zone]]: the oil slick in the center of the stage.
*[[Fourside]]: The surface of the UFO.
*[[Fourside]]: the surface of the UFO.
*[[Great Bay]]: The parts of the turtle's shell not covered by grass.
*[[Great Bay]]: the parts of the turtle's shell not covered by grass.
*[[Icicle Mountain]]: Many icy platforms.
*[[Icicle Mountain]]: many icy platforms.
*{{SSBM|Mute City}}: The pink sections of the track.
*{{SSBM|Mute City}}: the pink sections of the track.


===''[[Brawl]]''===
===''[[Brawl]]''===
*[[Glacial Peak]] (and its recreation in [[The Great Maze]]): Various parts of the stage are icy.
*[[Glacial Peak]] (and its recreation in [[The Great Maze]]): various parts of the stage.
*[[Iceberg]]: Turns all platforms slippery.
*[[Pokémon Stadium 2]]: floor of the ice transformation.
*[[Pokémon Stadium 2]]: In the ice stadium, the icy floor is slippery.
*[[Stage Builder]] stages: ice blocks are a selectable terrain type.
*[[Stage Builder]] stages: Ice blocks are a selectable terrain type.
*[[Summit]]: all the icy parts.
*[[Summit]]: Much of the stage is ice, with many icy platforms.
 
===''[[SSB4]]''===
*[[Flat Zone X]]: as in Flat Zone, the oil slick.
*[[Pokémon Stadium 2]]: as in the ''Brawl'' version, the floor of the ice transformation.
*[[Super Mario Maker]]: icy blocks, one of the possible random stage elements.
 
==Other sources of slipperiness==
*[[Iceberg]]: turns all platforms slippery.
*[[Tingle]]: as one of his possible effects, turns all platforms slippery.


Along with this, the [[Tingle]] [[Assist Trophy]] can cause all platforms of a stage to become slippery, among other effects.
[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 18:55, November 3, 2015

Slippery (sometimes referred to as slick, or ice physics) is a term used to describe certain platforms or floors throughout the Super Smash Bros. series on which characters can slide and have less traction than normal. In Brawl, slippery platforms significantly increase the chances of prat falling.

The Ice Climbers have the unusual property of being able to walk along ice with no loss of traction, but otherwise have lower traction on regular floors. Luigi is known for having the worst traction in each game, which bodes well for him in certain aspects of competitive play.

Stages with slippery platforms

Melee

Brawl

SSB4

Other sources of slipperiness

  • Iceberg: turns all platforms slippery.
  • Tingle: as one of his possible effects, turns all platforms slippery.