Rosalina & Luma (SSBU)/Forward smash: Difference between revisions
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===Rosalina=== | ===Rosalina=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Angled up| | {{HitboxTableTitle|Angled up|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 31: | Line 31: | ||
|sd=0 | |sd=0 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=30 | |bk=30 | ||
|ks=111 | |ks=111 | ||
Line 45: | Line 46: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Angled forward| | {{HitboxTableTitle|Angled forward|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 51: | Line 52: | ||
|sd=0 | |sd=0 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=30 | |bk=30 | ||
|ks=111 | |ks=111 | ||
Line 65: | Line 67: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Angled down| | {{HitboxTableTitle|Angled down|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 71: | Line 73: | ||
|sd=0 | |sd=0 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=30 | |bk=30 | ||
|ks=111 | |ks=111 | ||
Line 93: | Line 96: | ||
|sd=0 | |sd=0 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=43 | |bk=43 | ||
|ks=183 | |ks=183 | ||
Line 112: | Line 116: | ||
|sd=0 | |sd=0 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=23 | |bk=23 | ||
|ks=219 | |ks=219 | ||
Line 127: | Line 132: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Rosalina=== | ===Rosalina=== |
Revision as of 19:55, January 23, 2022
Rosalina & Luma forward tilt hitbox visualization | ||
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↗ | ||
→ | ||
↘ |
Overview
Update History
- The sourspot of Luma's forward smash deals more knockback (43 base/174 scaling → 23/219). It also uses the Sakurai angle (45° → 361°).
- Luma will be in front of Rosalina for forward smash when using it immediately after turning around.
Hitboxes
Rosalina
Luma
Timing
Rosalina
Charges between | 9-10 |
---|---|
Hitboxes | 16-18 |
Interruptible | 52 |
Animation length | 64 |
Luma
Charges between | 9-10 |
---|---|
Hitboxes | 17-18 |
Interruptible | 52 |
Animation length | 57 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
|