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Robo Beam: Difference between revisions

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(Kinda undid edit by Qwerty: Fox's and Falco's Blasters are oftentimes called "lasers")
(At least keep the other stuff)
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|caption=Robo Beam hits {{SSBB|Mario}} and {{SSBB|Luigi}}.
|caption=Robo Beam hits {{SSBB|Mario}} and {{SSBB|Luigi}}.
|user=[[R.O.B.]]
|user=[[R.O.B.]]
|universe=''[[R.O.B. (universe)|R.O.B.]]''
|universe=''{{uv|R.O.B.}}''
}}
}}


'''Robo Beam''' ({{ja|ロボビーム}}, ''Robobīmu'') is {{SSBB|R.O.B.}}'s [[neutral special|Neutral]] [[Special Move]]. The attack is a small pink laser that does a small amount of damage (normally 5%) and has decent stun capabilities. The shots can be angled up or down and reflect off of walls and floors. It should also be noted that this attack does not stop when it hits an opponent, allowing the player to hit multiple foes. R.O.B. must wait 1 second for the laser to recharge, or R.O.B. will shoot a weak, short-range laser. When the laser is charged, the red light on R.O.B.'s head will begin to flash. Kirby also has this property when he copies R.O.B. There are actually two levels of charge; if the beam is left alone for 20 seconds, it will become the '''Super Robo Beam'''. Super Robo Beam is much stronger and thicker and has increased range (enough to travel all the way across any stage), though it is significantly slower than a normal Robo Beam. If used at a very close range, the beam will do higher, [[flame]] type damage, starting at 9%.  
'''Robo Beam''' ({{ja|ロボビーム}}, ''Robobīmu'') is {{SSBB|R.O.B.}}'s [[neutral special]] move. The attack is a small pink laser that does a small amount of damage (normally 5%) and has decent stun capabilities. The shots can be angled up or down and reflect off of walls and floors. It should also be noted that this attack does not stop when it hits an opponent, allowing the player to hit multiple foes. R.O.B. must wait 1 second for the laser to recharge, or R.O.B. will shoot a weak, short-range laser. When the laser is charged, the red light on R.O.B.'s head will begin to flash. Kirby also has this property when he copies R.O.B. There are actually two levels of charge; if the beam is left alone for 20 seconds, it will become the '''Super Robo Beam'''. Super Robo Beam is much stronger and thicker and has increased range (enough to travel all the way across any stage), though it is significantly slower than a normal Robo Beam. If used at a very close range, the beam will do higher, [[flame]] type damage, starting at 9%.  


In the [[Subspace Emissary]], [[R.O.B. Blaster]]s use a purple Robo Beam, although it is shorter and cannot be charged.
In the [[Subspace Emissary]], [[R.O.B. Blaster]]s use a purple Robo Beam, although it is shorter and cannot be charged.

Revision as of 19:25, August 2, 2014

"Laser" redirects here. For Fox and Falco's neutral special move, see Blaster.
Robo Beam
Robobeam.jpg
Robo Beam hits Mario and Luigi.
User R.O.B.
Universe R.O.B.

Robo Beam (ロボビーム, Robobīmu) is R.O.B.'s neutral special move. The attack is a small pink laser that does a small amount of damage (normally 5%) and has decent stun capabilities. The shots can be angled up or down and reflect off of walls and floors. It should also be noted that this attack does not stop when it hits an opponent, allowing the player to hit multiple foes. R.O.B. must wait 1 second for the laser to recharge, or R.O.B. will shoot a weak, short-range laser. When the laser is charged, the red light on R.O.B.'s head will begin to flash. Kirby also has this property when he copies R.O.B. There are actually two levels of charge; if the beam is left alone for 20 seconds, it will become the Super Robo Beam. Super Robo Beam is much stronger and thicker and has increased range (enough to travel all the way across any stage), though it is significantly slower than a normal Robo Beam. If used at a very close range, the beam will do higher, flame type damage, starting at 9%.

In the Subspace Emissary, R.O.B. Blasters use a purple Robo Beam, although it is shorter and cannot be charged.

Origin

While the move is obviously unique to Brawl, the flashing red light on R.O.B.'s head when the Robo Beam is charged is a throwback to when the red light flashed to indicate that R.O.B. was ready for use with the NES.

Trivia

  • When the beam is uncharged, R.O.B.'s arms will be down instead of facing straight forward.

Gallery