SSBU Icon.png

Olimar (SSBU)/Neutral attack/Hit 2

Hitbox visualization showing Olimar's second jab.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 3.0% 0   Forward 40 80 0   2.8 top 0.0 4.0 6.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 4.0% 0   Forward 40 80 0   3.5 top 0.0 4.0 10.0 1.0× 1.0× 0%               Punch   All All            

TimingEdit

Hitboxes 4-5
Interruptible 18
Animation length 27
                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible