Mii Gunner (SSBU)/Up tilt: Difference between revisions
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Mii Gunner uppercuts with their [[https://www.ssbwiki.com/List_of_firearms|cannon]], with a explosion on the top. Besides [[Charge Blast]] and [[Echo Reflector]], up tilt is Mii Gunner's fastest move (tied with [[Mii Gunner (SSBU)/Neutral attack/Hit 1|jab]]). Up tilt has a scooping hitbox that leads up into the second hit. While the second hit is big and decently strong. Consistently killing at around 140, even without [[Platform|platforms]]. Its best used as a substitute for [[Mii Gunner (SSBU)/Up smash|up smash]], as a ledgetrapping tool or even a situational combo ender. | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 09:46, February 26, 2024
Overview
Mii Gunner uppercuts with their [[1]], with a explosion on the top. Besides Charge Blast and Echo Reflector, up tilt is Mii Gunner's fastest move (tied with jab). Up tilt has a scooping hitbox that leads up into the second hit. While the second hit is big and decently strong. Consistently killing at around 140, even without platforms. Its best used as a substitute for up smash, as a ledgetrapping tool or even a situational combo ender.
Hitboxes
Timing
Clean hit (early, late) | 5, 6-7 |
---|---|
Late hit | 8-9 |
Interruptible | 38 |
Animation length | 54 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
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