Mii Gunner (SSBU)/Back throw: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} {{competitive expertise}} {|class="wikitable" style="float:right; margin:4pt;" !colspan=5|MiiGunner back throw hurtbox and hitbox visualization |- |File:MiiGun...) |
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Revision as of 22:21, January 6, 2020
MiiGunner back throw hurtbox and hitbox visualization | ||||
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Overview
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 7.0% | Forward | 75 | 56 | 2 | 0.0× | None |
Timing
Invincibility | 1-10 |
---|---|
Throw Release | 10 |
Laser generated | 20 |
Interruptible | 50 |
Animation length | 58 |
Lag time |
Vulnerable |
Invincible |
Prop event |
Throw point |
Interruptible |
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