Marth (SSBM)/Neutral aerial: Difference between revisions
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==Overview== | ==Overview== | ||
[[File:Marth Neutral Aerial Hitbox Melee.gif|thumb|Hitboxes of Marth's nair.]] | [[File:Marth Neutral Aerial Hitbox Melee.gif|thumb|Hitboxes of Marth's nair.]] | ||
Marth does two aerial slashes around himself. First hit deals 4% damage, while the second deals 10%, for a total of | Marth does two aerial slashes around himself. First hit deals 4% damage, while the second deals 10%, for a total of 13.91% (due to [[stale-move negation]]) if both hits connect. The two hits can easily connect almost all of the time, and can followup into each other, with the second having decent knockback. Unlike the majority of Marth's moveset, both hits deal the same damage and knockback whether tipped or not, despite the SFX being different depending on whether it's tipped or not. The move is a decent [[edgeguarder]], and has some use in [[combo]]s, along with the second hit even being able to KO in certain situations when near the [[edge]]. Despite all this, it has a smaller [[hitbox]] than most of Marth's aerials and is less likely to be used due to favor of other aerials. | ||
==Hitboxes== | ==Hitboxes== | ||
Line 17: | Line 15: | ||
|ks=40 | |ks=40 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1000 | ||
|bn=76 | |bn=76 | ||
|xpos= | |xpos=900 | ||
|rebound=n | |rebound=n | ||
|effect=Slash | |effect=Slash | ||
Line 32: | Line 30: | ||
|ks=40 | |ks=40 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1000 | ||
|bn=71 | |bn=71 | ||
|xpos= | |xpos=600 | ||
|rebound=n | |rebound=n | ||
|effect=Slash | |effect=Slash | ||
Line 47: | Line 45: | ||
|ks=40 | |ks=40 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1000 | ||
|bn=25 | |bn=25 | ||
|rebound=n | |rebound=n | ||
Line 55: | Line 53: | ||
}} | }} | ||
{{MeleeHitboxTableRow | {{MeleeHitboxTableRow | ||
|id= | |id=3 | ||
|damage=4% | |damage=4% | ||
|angle=90 | |angle=90 | ||
Line 61: | Line 59: | ||
|ks=40 | |ks=40 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1000 | ||
|bn=4 | |bn=4 | ||
|rebound=n | |rebound=n | ||
Line 76: | Line 74: | ||
|ks=80 | |ks=80 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1000 | ||
|bn=76 | |bn=76 | ||
|xpos= | |xpos=900 | ||
|effect=Slash | |effect=Slash | ||
|slvl=L | |slvl=L | ||
Line 90: | Line 88: | ||
|ks=80 | |ks=80 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1000 | ||
|bn=71 | |bn=71 | ||
|xpos= | |xpos=600 | ||
|effect=Slash | |effect=Slash | ||
|slvl=L | |slvl=L | ||
Line 98: | Line 96: | ||
}} | }} | ||
{{MeleeHitboxTableRow | {{MeleeHitboxTableRow | ||
|id= | |id=2 | ||
|damage=10% | |damage=10% | ||
|angle=361 | |angle=361 | ||
Line 104: | Line 102: | ||
|ks=80 | |ks=80 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1000 | ||
|bn=25 | |bn=25 | ||
|effect=Slash | |effect=Slash | ||
Line 111: | Line 109: | ||
}} | }} | ||
{{MeleeHitboxTableRow | {{MeleeHitboxTableRow | ||
|id= | |id=3 | ||
|damage=10% | |damage=10% | ||
|angle=361 | |angle=361 | ||
Line 117: | Line 115: | ||
|ks=80 | |ks=80 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1000 | ||
|bn=4 | |bn=4 | ||
|effect=Normal | |effect=Normal | ||
Line 149: | Line 147: | ||
|- | |- | ||
{{FrameStrip|t=Autocancel|c=5}}{{FrameStrip|t=Blank|c=19}}{{FrameStrip|t=Autocancel|c=25}} | {{FrameStrip|t=Autocancel|c=5}}{{FrameStrip|t=Blank|c=19}}{{FrameStrip|t=Autocancel|c=25}} | ||
{{FrameStripEnd}} | |||
===Landing lag=== | ===Landing lag=== | ||
Line 165: | Line 163: | ||
|- | |- | ||
|L-cancelled {{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Blank|c=8}} | |L-cancelled {{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Blank|c=8}} | ||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y}} | {{FrameIconLegend|lag=y|hitbox=y|autocancel=y}} | ||
Line 175: | Line 173: | ||
[[Category:Marth (SSBM)]] | [[Category:Marth (SSBM)]] | ||
[[Category: | [[Category:Neutral aerials (SSBM)]] |
Latest revision as of 10:03, June 15, 2019
Overview[edit]
Marth does two aerial slashes around himself. First hit deals 4% damage, while the second deals 10%, for a total of 13.91% (due to stale-move negation) if both hits connect. The two hits can easily connect almost all of the time, and can followup into each other, with the second having decent knockback. Unlike the majority of Marth's moveset, both hits deal the same damage and knockback whether tipped or not, despite the SFX being different depending on whether it's tipped or not. The move is a decent edgeguarder, and has some use in combos, along with the second hit even being able to KO in certain situations when near the edge. Despite all this, it has a smaller hitbox than most of Marth's aerials and is less likely to be used due to favor of other aerials.
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1-5 |
---|---|
Hitboxes | 6-7, 15-21 |
Ending autocancel | 25- |
Animation length | 49 |
Interruptible | 50 |
Landing lag[edit]
Animation length | 15 |
---|---|
L-cancelled animation length | 7 |
Normal | |||||||||||||||
L-cancelled |
Lag time |
Hitbox |
Autocancel |
Similar moves[edit]
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