Mario (SSB4)/Side special/Custom 2: Difference between revisions
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SuperSqank (talk | contribs) (→Timing) |
(→Overview: Describing what the gust cape custom move is meant for.) |
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(3 intermediate revisions by 2 users not shown) | |||
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{{disambig2|the hitbox visualization in ''Super Smash Bros. 4''|the move itself|Gust Cape}} | {{disambig2|the hitbox visualization in ''Super Smash Bros. 4''|the move itself|Gust Cape}} | ||
[[File:MarioGustCape.gif|270px|thumb|Hitbox visualization of Mario's Gust Cape.]] | |||
==Overview== | ==Overview== | ||
An especially defensive take on Mario's cape that deals less damage in return for a large windbox and additional air drift, making it useful as a gimping tool or mixing up his recovery. | |||
==Hitboxes== | ==Hitboxes== | ||
Line 26: | Line 27: | ||
|trip=0.3 | |trip=0.3 | ||
|ff=0.5 | |ff=0.5 | ||
|slvl=L | |slvl=L | ||
|sfx= | |sfx=Cape | ||
}} | }} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
Line 48: | Line 48: | ||
|trip=0.3 | |trip=0.3 | ||
|ff=0.5 | |ff=0.5 | ||
|slvl=L | |slvl=L | ||
|sfx= | |sfx=Cape | ||
}} | }} | ||
|} | |} | ||
Line 114: | Line 113: | ||
|- | |- | ||
!Reflection | !Reflection | ||
|6- | |6-20 | ||
|- | |- | ||
!Hitboxes | !Hitboxes | ||
|16- | |16-18 | ||
|- | |- | ||
!Windboxes | !Windboxes | ||
| | |19-22 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 126: | Line 125: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |52 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Hitbox|c= | {{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=FlinchlessHitbox|c=4}}{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Interruptible|c=7}} | ||
|- | |- | ||
{{FrameStrip|t=Blank|c=5}}{{FrameStrip|t=Reflect|c= | {{FrameStrip|t=Blank|c=5}}{{FrameStrip|t=Reflect|c=15}}{{FrameStrip|t=Blank|c=32}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 10:33, August 7, 2023
Overview[edit]
An especially defensive take on Mario's cape that deals less damage in return for a large windbox and additional air drift, making it useful as a gimping tool or mixing up his recovery.
Hitboxes[edit]
Timing[edit]
Reflection | 6-20 |
---|---|
Hitboxes | 16-18 |
Windboxes | 19-22 |
Interruptible | 46 |
Animation length | 52 |
Lag time |
Hitbox |
Reflect |
Flinchless hitbox |
Interruptible |
Properties[edit]
Reflection radius | 9 |
---|---|
Reflection y position | 6 |
Reflection z position | 2 |
Reflection damage | 1.5x |
Reflection speed | 1.0x |
Reflection duration | 0.7x |
Max reflectable damage | 50 |
|