Mario (SSB4)/Forward smash: Difference between revisions
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Serpent King (talk | contribs) (→Hitboxes: The weaker shot of it is direct, and it's also stretched.) |
Serpent King (talk | contribs) (→Hitboxes: Knew I was forgetting something) |
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==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader|special=y}} | {{SSB4HitboxTableHeader|special=y}} | ||
{{HitboxTableTitle|Angled up| | {{HitboxTableTitle|Angled up|32}} | ||
{{SSB4SpecialHitboxTableRow | {{SSB4SpecialHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 68: | Line 68: | ||
|sfx=Burn | |sfx=Burn | ||
|expand=y}} | |expand=y}} | ||
{{HitboxTableTitle|Angled forward| | {{HitboxTableTitle|Angled forward|32}} | ||
{{SSB4SpecialHitboxTableRow | {{SSB4SpecialHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 110: | Line 110: | ||
|sfx=Burn | |sfx=Burn | ||
|expand=y}} | |expand=y}} | ||
{{HitboxTableTitle|Angled down| | {{HitboxTableTitle|Angled down|32}} | ||
{{SSB4SpecialHitboxTableRow | {{SSB4SpecialHitboxTableRow | ||
|id=0 | |id=0 |
Revision as of 12:07, February 4, 2018
Mario forward smash hitbox visualization | |
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↗ | |
→ | |
↘ |
Overview
Mario's forward smash is an arm thrust that produces a small blast of fire.
Update history
Mario's forward smash received one minor buff in patch 1.0.6, which made part of it irreversible. Its sourspot hitbox for all angles was also moved slightly higher. This makes Mario's forward smash one of his two only moves to have ever been changed in game updates, the other being his up tilt.
- Part of forward smash made irreversible.
- Hitbox 0 Y offset (all angles): 0 → 0.7.
Hitboxes
Timing
Charges between | 5-6 |
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Hitboxes | 15-17 |
Interruptible | 48 |
Animation length | 57 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
|