Little Mac (SSBU)/Neutral attack/Hit 2: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Little Mac's second jab. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHi...) |
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | |||
*{{buff|Neutral attack 2 has less ending lag (FAF 22 → 17) and more range.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
! Hitstun | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=1.5% | |damage=1.5% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=25 | |ks=25 | ||
Line 23: | Line 29: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|'''+2''' frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=1.5% | |damage=1.5% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=25 | |ks=25 | ||
Line 41: | Line 49: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|'''+2''' frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=1.5% | |damage=1.5% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=20 | |ks=20 | ||
Line 59: | Line 69: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|'''+2''' frames | |||
|} | |} | ||
==Timing== | ==Timing== | ||
The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed at least 3 times and released at least 2 times. Otherwise, it transitions into the third jab. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !colspan=2|Hitboxes | ||
|1 | |1 | ||
|- | |- | ||
! | !rowspan=2|Continuability!!Rapid jab | ||
|6 | |5-8 | ||
|- | |||
!Jab 3 | |||
|6-30 | |||
|- | |- | ||
!Interruptible | !colspan=2|Interruptible | ||
|17 | |17 | ||
|- | |- | ||
!Animation length | !colspan=2|Animation length | ||
| | |32 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c= | !Hitboxes {{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=3|e=LagContinuableS}}{{FrameStrip|t=Lag|c=1|s=LagContinuableM}}{{FrameStrip|t=Lag|c=11|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=16}} | ||
|- | |||
!Rapid jab {{FrameStrip|t=Blank|c=4}}{{FrameStrip|t=Continuable|c=4}}{{FrameStrip|t=Blank|c=24}} | |||
|- | |||
!Jab 3 {{FrameStrip|t=Blank|c=5}}{{FrameStrip|t=Continuable|c=25}}{{FrameStrip|t=Blank|c=2}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}} | ||
{{MvSubNavLittleMac|g=SSBU}} | {{MvSubNavLittleMac|g=SSBU}} | ||
[[Category:Little Mac (SSBU)]] | [[Category:Little Mac (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |
Latest revision as of 01:46, July 28, 2022
Overview[edit]
Update History[edit]
- Neutral attack 2 has less ending lag (FAF 22 → 17) and more range.
Hitboxes[edit]
Timing[edit]
The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed at least 3 times and released at least 2 times. Otherwise, it transitions into the third jab.
Hitboxes | 1 | |
---|---|---|
Continuability | Rapid jab | 5-8 |
Jab 3 | 6-30 | |
Interruptible | 17 | |
Animation length | 32 |
Hitboxes | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rapid jab | ||||||||||||||||||||||||||||||||
Jab 3 |
Lag time |
Hitbox |
Continuable |
Earliest continuable point |
Interruptible |
|