SSBU Icon.png

Kirby (SSBU)/Neutral attack/Infinite

< Kirby (SSBU)‎ | Neutral attack
Revision as of 18:51, July 14, 2020 by Raul Retana (talk | contribs) (Added shieldstun)
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Hitbox visualization showing Kirby's rapid jab.
Hitbox visualization showing Kirby's rapid jab finisher.

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Shieldstun
Rapid jab
0 0 0 0.2% 0   Standard 7 35 0   5.5 top 0.0 5.5 15.0 to 9.0 0.5× 0.4× 0%               Punch   All All             7x
Rapid jab finisher
0 0 0 3.0% 0   Standard 70 115 0   5.0 top 0.0 5.5 4.0 3.0× 1.0× 0%               Punch   All All            
1 0 0 3.0% 0   Standard 70 115 0   5.0 top 0.0 5.5 8.0 3.0× 1.0× 0%               Punch   All All            
2 0 0 3.0% 0   Standard 70 115 0   5.0 top 0.0 5.5 12.0 3.0× 1.0× 0%               Punch   All All            

Timing

Interruptibility and animation length are only for the finisher.

Rapid Jab 7, 9, 11, 13...
Finisher 3-4
Interruptible 40
Animation length 60
                                                                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point
 
Interruptible