Kirby (SSB)/Neutral attack/Infinite
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Overview[edit]
Hitboxes[edit]
NTSC-J[edit]
| ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Effect | G | A | Sound | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 0 | 1% | 0 | 8 | 50 | 0 | 90 | 16 | -60 | 0 | 0 | ||||||
| 1 | 0 | 1% | 0 | 8 | 50 | 0 | 90 | 16 | 200 | 0 | 0 | ||||||
NTSC-U/PAL[edit]
| ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Effect | G | A | Sound | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 0 | 1% | 0 | 8 | 50 | 0 | 50 | 16 | -60 | 0 | 0 | ||||||
| 1 | 0 | 1% | 0 | 8 | 50 | 0 | 50 | 16 | 165 | 0 | 0 | ||||||
Summary[edit]
Hitbox angles (70° → 65°).
Hitbox sizes (90u → 50u).
Far hitbox X position (200 → 165).
Timing[edit]
Timing[edit]
| Hitbox | 8-9, 14-15, 19-20, 24-25, 29-30, 33-34... |
|---|---|
| Animation length (ending) | 9 |
Lag time |
Hitbox |
Loop point |