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Kazuya (SSBU)/Up-forward tilt/Hit 3

< Kazuya (SSBU)‎ | Up-forward tilt
Revision as of 23:34, July 5, 2021 by Zeckemyro (talk | contribs) (Created page with "{{ArticleIcons|ssbu=y}} thumb|350px|Hitbox visualization showing Kazuya's third up forward tilt. {{competitive expertise}} ==Overview== ==Hitboxes==...")
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Hitbox visualization showing Kazuya's third up forward tilt.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 3.0% 0   Standard 0 100 40   2.0 top 0.0 4.5 11.0 0.5× 1.0× 0%               Kazuya Kick   All All            
1 0 0 3.0% 0   Standard 0 100 40   4.0 top 0.0 5.75 to 4.2 3.0 to 11.0 0.5× 1.0× 0%               Kazuya Kick   All All            
2 0 0 3.0% 0   Standard 0 100 40   4.0 top 0.0 7.75 to 6.2 3.0 to 11.0 0.5× 1.0× 0%               Kazuya Kick   All All            

Timing

Hitboxes 16-17
Earliest Continuable 21
Interruptible 48
Animation length 60
                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible