Jump cancel throw: Difference between revisions
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The '''jump cancel throw''' (abbreviated '''JCT''') is an advanced technique in ''[[Super Smash Bros. Brawl]]'' that allows the player to throw an [[item]] while sliding a little bit forward, similar to a [[glide toss]]. It can be performed by any character in the game. The player must have an item in their character's hand, then [[dash]]. They must then [[jump]] and cancel the dash into a throw. There are different [[frame]] limits for each character. Basically, the technique is performed by transferring the jump momentum into the toss, which is how the character slides forward. | The '''jump cancel throw''' (abbreviated '''JCT''') is an advanced technique in ''[[Super Smash Bros. Brawl]]'' that allows the player to throw an [[item]] while sliding a little bit forward, similar to a [[glide toss]]. It can be performed by any character in the game. The player must have an item in their character's hand, then [[dash]]. They must then [[jump]] and cancel the dash into a throw. There are different [[frame]] limits for each character. Basically, the technique is performed by transferring the jump momentum into the toss, which is how the character slides forward. | ||
Revision as of 02:23, October 21, 2014
The jump cancel throw (abbreviated JCT) is an advanced technique in Super Smash Bros. Brawl that allows the player to throw an item while sliding a little bit forward, similar to a glide toss. It can be performed by any character in the game. The player must have an item in their character's hand, then dash. They must then jump and cancel the dash into a throw. There are different frame limits for each character. Basically, the technique is performed by transferring the jump momentum into the toss, which is how the character slides forward.
Its applications are similar to a glide toss because the player can perform a forward, backward, forward reverse, and a backward reverse JCT. There is a slight difference between the two. Characters with a poor glide toss can use this to gain some distance.
Character items
The following characters have the ability to create items that they can use to perform a jump cancel throw:
- Diddy Kong: Banana Peels created by down special.
- Link and Toon Link: Bombs created by down special.
- Peach: Vegetables created by down special.
- R.O.B.: Gyros R.O.B. has thrown and recovered can be JCT'd. Created by down special.
- Snake: Hand Grenades created by his neutral special. They must be dropped via the Shield button.
- Kirby: by copying Snake's ability, he can also create hand grenades. Must also shield drop his grenades first.
- Wario: Wheels created by destroying Wario Bike (the bike itself cannot be used for a jump cancelled throw as it is a heavy item).
- Zero Suit Samus: Power Suit Pieces created on start/transform and picked back up again in order to be carried like other items.