Heavenly Light: Difference between revisions
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Heavenly Light is one of the many {{s|icaruspedia|powers}} [[Pit]] or a {{s|icaruspedia|fighter}} can wield in ''Kid Icarus: Uprising''. It is an offensive power that creates a pillar of light around the user, damaging foes while causing no knockback. These traits carry over into ''Smash 4''. | Heavenly Light is one of the many {{s|icaruspedia|powers}} [[Pit]] or a {{s|icaruspedia|fighter}} can wield in ''Kid Icarus: Uprising''. It is an offensive power that creates a pillar of light around the user, damaging foes while causing no knockback. These traits carry over into ''Smash 4''. | ||
{{Special Moves/Palutena}} | |||
[[Category:Kid Icarus universe]] | [[Category:Kid Icarus universe]] | ||
[[Category:Palutena]] | [[Category:Palutena]] | ||
[[Category:Neutral special moves]] | [[Category:Neutral special moves]] |
Revision as of 17:44, August 7, 2014
Heavenly Light | |
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Palutena uses Heavenly Light on Diddy Kong | |
User | Palutena |
Universe | Kid Icarus |
Article on Icaruspedia | Heavenly Light |
Heavenly Light is an alternate neutral special move of Palutena.
Overview
When used, a wide vertical pillar of light shines down on Palutena for some time. Any opponent within the light will be damaged. This move does not cause flinching or knockback. The effect can last longer if the special button is held.
Origin
Heavenly Light is one of the many powers Pit or a fighter can wield in Kid Icarus: Uprising. It is an offensive power that creates a pillar of light around the user, damaging foes while causing no knockback. These traits carry over into Smash 4.