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Hitbox visualization showing Ganondorf's grab.
Hitbox visualization showing Ganondorf's dash grab.
Hitbox visualization showing Ganondorf's pivot grab.

Ganondorf reaches out with his right hand. The grab comes out decently fast, but it suffers from a moderately large amount of endlag and its range is among the worst in the game. If the grab is pivoted it has slighter better range, but more endlag than a regular grab.

Grabbox DataEdit

Standing GrabEdit

ID Radius Bone Offset Stretch G A
0 4.0 0 0.0 9.0 4.0 0.0 0.0 9.0    

Dash GrabEdit

ID Radius Bone Offset Stretch G A
0 3.2 0 0.0 9.0 4.0 0.0 0.0 10.8    
ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
1 3%   Forwards 60 100 0 0 None       None

Pivot GrabEdit

ID Radius Bone Offset Stretch G A
0 4.0 0 0.0 9.0 -4.0 0.0 0.0 -15.1    

TimingEdit

Standing grabEdit

Grab 7-8
Interruptible 36
Animation length 49
                                                                                                 

Dash grabEdit

Grab 11-12
Interruptible 45
Animation length 53
                                                                                                         

Pivot grabEdit

Grab 10-11
Interruptible 42
Animation length 51
                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Grab
 
Interruptible