Forum:Ambitious idea for moveset subpage system: Difference between revisions

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===Oppose===
===Oppose===
#...
#I hate to be the negative voice in this situation, but I must admit that I think this idea is not really worth the time investment. I think the hitbox repository pages and the moveset tables we already have on some of the Brawl character pages are sufficient; these, once thoroughly implemented, are probably detailed enough for most practical applications. Any highly significant results of this level of data detail (such as how it affects chaingrabs or something like that) should go into the main text of the page, rather than a subpage. I'd personally advocate that if this level of data is compiled somewhere (like a Smashboards thread), that we link to it instead. Something like "For a technical analysis of _____'s Brawl moveset, see [external link]." [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 17:26, 25 April 2013 (EDT)
 
===Comments===
===Comments===

Revision as of 17:26, April 25, 2013

This is a proposal to create a network of subpages for every attack of every character containing in-depth information and technical data, essentially massively expanding and splitting the current moveset list of character pages.

Purpose
List all available information for all moves without having to squeeze it into one section on one page.
Target
A series of pages such as [[Donkey Kong (SSB)/Back aerial]], [[Young Link (SSBM)/Grab aerial]], and [[Mario (SSBB)/Side special]] that contain a detailed overview of the move and all its properties and usages, hitbox data, frame data, other important values, and optionally "soft" data such as average KO power. Pages would also be connected by a series of categories that group them by property (such as flame attacks, leg attacks, attacks that can be reflected, etc).
Notes
  • Pages such as Fireball and Robo Beam would remain as they are, describing each special move in general without necessarily getting into game-specific numbers. They would then link to [[R.O.B. (SSBB)/Neutral special]] and the like.
  • Moveset information on character pages would continue to go over the most important aspects of each move (damage, relative KO power/direction, notable uses), but most other things would be covered only by the subpage.
Example
Mostly-complete mockup of Mario (SSBB)/Forward smash

Support

  1. Toomai Glittershine ??? The Keymaster 16:45, 25 April 2013 (EDT)
  2. Dots MewtwoMS.png The Team Fortress 2 17:22, 25 April 2013 (EDT)
  3. The organisation from this will be immensely helpful. Omega Tyrant TyranitarMS.png 17:26, 25 April 2013 (EDT)

Oppose

  1. I hate to be the negative voice in this situation, but I must admit that I think this idea is not really worth the time investment. I think the hitbox repository pages and the moveset tables we already have on some of the Brawl character pages are sufficient; these, once thoroughly implemented, are probably detailed enough for most practical applications. Any highly significant results of this level of data detail (such as how it affects chaingrabs or something like that) should go into the main text of the page, rather than a subpage. I'd personally advocate that if this level of data is compiled somewhere (like a Smashboards thread), that we link to it instead. Something like "For a technical analysis of _____'s Brawl moveset, see [external link]." Miles (talk) 17:26, 25 April 2013 (EDT)

Comments