SSBM Icon.png

Event 6: Kirbys on Parade: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
mNo edit summary
Line 19: Line 19:
The player controls a fighter of their choice and must win a [[stock]] match against a team of three tiny [[CPU]] [[Kirby (SSBM)|Kirby]]s on the [[Fountain of Dreams]] stage, where the player starts with 1 stock, while each Kirby starts with 2 stocks. The event match features no time limit. The CPU Kirbys' [[artificial intelligence]] is set at Level 8.
The player controls a fighter of their choice and must win a [[stock]] match against a team of three tiny [[CPU]] [[Kirby (SSBM)|Kirby]]s on the [[Fountain of Dreams]] stage, where the player starts with 1 stock, while each Kirby starts with 2 stocks. The event match features no time limit. The CPU Kirbys' [[artificial intelligence]] is set at Level 8.


When the match starts, the player's fighter spawns on the leftmost soft platform, while the Kirby spawns on the rightmost soft platform, the yellow Kirby spawns on the topmost soft platform, and the white Kirby spawns in the center of the main platform. The Tiny CPU Kirbys are light, weak, and tend to avoid the player and use [[Final Cutter]] from afar; however, if the player's character comes to close to the Kirbys, they will attack erratically. This is because each of the Kirbys uses the '''FREAK''' [[Debug menu (SSBM)#CPU Modes|CPU mode]], which allows them to stay where they are, but attack when an opponent comes near.
When the match starts, the player's fighter spawns on the leftmost soft platform, while the default Kirby spawns on the rightmost soft platform, the yellow Kirby spawns on the topmost soft platform, and the white Kirby spawns in the center of the main platform. The Tiny CPU Kirbys are light, weak, and tend to avoid the player and use [[Final Cutter]] from afar; however, if the player's character comes to close to the Kirbys, they will attack erratically. This is because each of the Kirbys uses the '''FREAK''' [[Debug menu (SSBM)#CPU Modes|CPU mode]], which allows them to stay where they are, but attack when an opponent comes near.


==Names in other languages==
==Names in other languages==

Revision as of 21:59, November 16, 2022

Event 6
Kirbys on Parade
E06-KrbysParade.png
Official description Look out! A rainbow of Kirbys is after you!
Character(s) used Choose (1 stock)
Opponent(s) Tiny Kirby x3 (2 stocks)
Stage(s) Fountain of Dreams
Music Fountain of Dreams
Availability Starter

Kirbys on Parade is the 6th event match of the 51 event matches in Super Smash Bros. Melee.

The player controls a fighter of their choice and must win a stock match against a team of three tiny CPU Kirbys on the Fountain of Dreams stage, where the player starts with 1 stock, while each Kirby starts with 2 stocks. The event match features no time limit. The CPU Kirbys' artificial intelligence is set at Level 8.

When the match starts, the player's fighter spawns on the leftmost soft platform, while the default Kirby spawns on the rightmost soft platform, the yellow Kirby spawns on the topmost soft platform, and the white Kirby spawns in the center of the main platform. The Tiny CPU Kirbys are light, weak, and tend to avoid the player and use Final Cutter from afar; however, if the player's character comes to close to the Kirbys, they will attack erratically. This is because each of the Kirbys uses the FREAK CPU mode, which allows them to stay where they are, but attack when an opponent comes near.

Names in other languages

Language Name Meaning
Japan Japanese 夢の泉の物語 Story of the Fountain of Dreams
France French Festival Kirby -
Germany German Kunterbunte Kirby-Parade Colourful Kirby Parade
Spain Spanish Kirbys a gogó Kirbys galore
Italy Italian La sfilata dei Kirby The Kirbys' march

Trivia

  • This events Japanese name, "Story of the Fountain of Dreams" is derived from the sub-title for the Japanese name of Kirby's Adventure: Kirby of the Stars: The Story of the Fountain of Dreams.