Dr. Mario (SSB4)/Neutral attack/Hit 1: Difference between revisions

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m (→‎Hitbox Properties: I have a love-hate relationship with Master Core)
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{| class="wikitable"
{| class="wikitable"
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! [[Hitbox]] IDs !! Startup !! Hitbox lasts for !! Endlag
! [[Hitbox]] IDs !! Startup !! Hitbox lasts for !! Endlag !! Interruptible for
|-
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| 0-2 || 1 || 2 || 19
| 0-2 || 1 || 2 || 19 || 4
|}
|}



Revision as of 15:37, August 4, 2015

The first hit of Dr. Mario's neutral attack is a simple punch from his arm further from the camera. It does 2.8% damage and very little knockback.

Frame Data

All measurements are in frames.

Hitbox IDs Startup Hitbox lasts for Endlag Interruptible for
0-2 1 2 19 4

Hitbox Properties

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2.8% 0 AngleIcon60.png 30 100 0 3.0 15 1.2 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png
1 0 2.8% 0 AngleIcon70.png 30 100 0 1.5 13 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png
2 0 2.8% 0 AngleIcon74.png 30 80 0 4 16 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png

References

Master Core

Kurogane Hammer