Dr. Mario (SSB4)/Forward smash: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
{ | {|class="wikitable" style="float:right; margin:4pt;" | ||
{{ | !colspan=2|Dr. Mario forward smash hitbox visualization | ||
|- | |||
!↗ | |||
|[[File:Dr.MarioFSmashUp.gif|270px]] | |||
|- | |||
!→ | |||
|[[File:Dr.MarioFSmash.gif|270px]] | |||
|- | |||
!↘ | |||
|[[File:Dr.MarioFSmashDown.gif|270px]] | |||
|} | |||
==Overview== | |||
Dr. Mario releases an electric shock from his palm. While it has less disjointed range compared to {{SSB4|Mario}}'s, it boasts more power over it, as well as reversed sweetspot and sourspot locations, making it more rewarding to hit up close. While the move can be angled, it is mostly used to increase the damage output, as both angling down and up have minor damage increases, with up being the strongest. The disjoint on the move is lacking to the point where it is highly unreliable for the downwards angle to 2-frame opponents. It also has notable startup and endlag, being his slowest smash attack in both of those regards. | |||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{HitboxTableTitle|Angled up|24}} | |||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
|damage={{ChargedSmashDmgSSB4| | |damage={{ChargedSmashDmgSSB4|17.85}} | ||
|angle=361 | |angle=361 | ||
|bk=25 | |bk=25 | ||
Line 32: | Line 43: | ||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
|damage={{ChargedSmashDmgSSB4| | |damage={{ChargedSmashDmgSSB4|17.85}} | ||
|angle=361 | |angle=361 | ||
|bk=25 | |bk=25 | ||
Line 53: | Line 64: | ||
|id=2 | |id=2 | ||
|part=0 | |part=0 | ||
|damage={{ChargedSmashDmgSSB4| | |damage={{ChargedSmashDmgSSB4|14.7}} | ||
|angle=361 | |angle=361 | ||
|bk=25 | |bk=25 | ||
Line 73: | Line 84: | ||
|direct=f | |direct=f | ||
}} | }} | ||
| | {{HitboxTableTitle|Angled forward|24}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
|damage={{ChargedSmashDmgSSB4| | |damage={{ChargedSmashDmgSSB4|17}} | ||
|angle=361 | |angle=361 | ||
|bk=25 | |bk=25 | ||
Line 102: | Line 109: | ||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
|damage={{ChargedSmashDmgSSB4| | |damage={{ChargedSmashDmgSSB4|17}} | ||
|angle=361 | |angle=361 | ||
|bk=25 | |bk=25 | ||
Line 123: | Line 130: | ||
|id=2 | |id=2 | ||
|part=0 | |part=0 | ||
|damage={{ChargedSmashDmgSSB4| | |damage={{ChargedSmashDmgSSB4|14}} | ||
|angle=361 | |angle=361 | ||
|bk=25 | |bk=25 | ||
Line 143: | Line 150: | ||
|direct=f | |direct=f | ||
}} | }} | ||
| | {{HitboxTableTitle|Angled down|24}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
|damage={{ChargedSmashDmgSSB4| | |damage={{ChargedSmashDmgSSB4|17.51}} | ||
|angle=361 | |angle=361 | ||
|bk=25 | |bk=25 | ||
Line 172: | Line 175: | ||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
|damage={{ChargedSmashDmgSSB4| | |damage={{ChargedSmashDmgSSB4|17.51}} | ||
|angle=361 | |angle=361 | ||
|bk=25 | |bk=25 | ||
Line 193: | Line 196: | ||
|id=2 | |id=2 | ||
|part=0 | |part=0 | ||
|damage={{ChargedSmashDmgSSB4| | |damage={{ChargedSmashDmgSSB4|14.42}} | ||
|angle=361 | |angle=361 | ||
|bk=25 | |bk=25 | ||
Line 213: | Line 216: | ||
|direct=f | |direct=f | ||
}} | }} | ||
{{HitboxTableRowNote|The damage values are untouched before being affected by Dr. Mario's 1.12x damage multiplier.|24}} | |||
|} | |} | ||
==Timing== | |||
{|class="wikitable" | |||
!Charges between | |||
|5-6 | |||
|- | |||
!Hitboxes | |||
|15-17 | |||
|- | |||
!Interruptible | |||
|48 | |||
|- | |||
!Animation length | |||
|56 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=5|e=LagChargeS}}{{FrameStrip|t=Lag|c=9|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=30}}{{FrameStrip|t=Interruptible|c=9}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}} | |||
{{MvSubNavDrMario|g=SSB4}} | {{MvSubNavDrMario|g=SSB4}} | ||
[[Category:Dr. Mario (SSB4)]] | [[Category:Dr. Mario (SSB4)]] | ||
[[Category:Forward smashes (SSB4)]] | [[Category:Forward smashes (SSB4)]] |
Latest revision as of 21:37, April 12, 2022
Dr. Mario forward smash hitbox visualization | |
---|---|
↗ | |
→ | |
↘ |
Overview[edit]
Dr. Mario releases an electric shock from his palm. While it has less disjointed range compared to Mario's, it boasts more power over it, as well as reversed sweetspot and sourspot locations, making it more rewarding to hit up close. While the move can be angled, it is mostly used to increase the damage output, as both angling down and up have minor damage increases, with up being the strongest. The disjoint on the move is lacking to the point where it is highly unreliable for the downwards angle to 2-frame opponents. It also has notable startup and endlag, being his slowest smash attack in both of those regards.
Hitboxes[edit]
Timing[edit]
Charges between | 5-6 |
---|---|
Hitboxes | 15-17 |
Interruptible | 48 |
Animation length | 56 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
|