Captain Falcon (SSBU)/Neutral attack/Hit 2: Difference between revisions
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==Timing== | ==Timing== | ||
The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed at least 3 times and released at least 2 times. Otherwise, it transitions into the third jab. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !colspan=2|Hitboxes | ||
|5 | |5 | ||
|- | |- | ||
! | !rowspan=2|Continuability!!Rapid jab | ||
| | |7-9 | ||
|- | |- | ||
! | !Jab 3 | ||
|8- | |8-30 | ||
|- | |- | ||
!Interruptible | !colspan=2|Interruptible | ||
|19 | |19 | ||
|- | |- | ||
!Animation length | !colspan=2|Animation length | ||
|36 | |36 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c= | !Hitboxes {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c=12|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=18}} | ||
|- | |||
!Rapid jab {{FrameStrip|t=Blank|c=6}}{{FrameStrip|t=Continuable|c=3}}{{FrameStrip|t=Blank|c=27}} | |||
|- | |||
!Jab 3 {{FrameStrip|t=Blank|c=7}}{{FrameStrip|t=Continuable|c=23}}{{FrameStrip|t=Blank|c=6}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Revision as of 19:39, May 23, 2022
Overview
The second hit of Captain Falcon's jab comes after the first hit. Additionally, this move can transition to the infinite jab if the button is pressed between frames 7 through 9. Otherwise it will initiate the third hit (known as the Gentleman). The move deals 1.5% if connected.
Hitboxes
Timing
The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed at least 3 times and released at least 2 times. Otherwise, it transitions into the third jab.
Hitboxes | 5 | |
---|---|---|
Continuability | Rapid jab | 7-9 |
Jab 3 | 8-30 | |
Interruptible | 19 | |
Animation length | 36 |
Hitboxes | ||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rapid jab | ||||||||||||||||||||||||||||||||||||
Jab 3 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|