Captain Falcon (SSB4)/Forward throw: Difference between revisions
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[[Category:Forward throws (SSB4)]] | [[Category:Forward throws (SSB4)]] |
Revision as of 13:31, August 27, 2020
Overview
Captain Falcon punches the enemy, sending them forward. At very low percents, if the opponent misses the tech, it can be followed up with a dash attack, or a short hop down aerial to lock them, which can then be followed up from. It also starts killing at slightly later percentages than back throw, usually at around 150% on mid-weights at the ledge with rage, or can simply be used to get the opponent offstage for an edgeguard attempt. Also tied with back throw as his most damaging throw, dealing 9%.
Throw and Hitbox Data
Throw
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 4% | Forwards | 55 | 120 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | None | None |
Collateral
Timing
Invincibility | 1-18 |
---|---|
Hitbox | 11-12 |
Throw Release | 13 |
Animation length | 32 |
Interruptible | 33 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
|