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Bowser (SSB4)/Neutral special/Default: Difference between revisions

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==Hitboxes==
==Hitboxes==
The whole attack repeats when input is held after 7 frames.


Both looping hits rehit every 7 frames.
{{SSB4HitboxTableHeader|special=y}}
 
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Looping hit|42}}
{{HitboxTableTitle|Looping hit|42}}
{{SSB4HitboxTableRow
{{SSB4SpecialHitboxTableRow
|id=0
|id=0
|part=0
|part=0
Line 30: Line 29:
|slvl=S
|slvl=S
|direct=f
|direct=f
|reflectable=t
|absorbable=t
}}
}}
{{HitboxTableTitle|Looping hit (flinchless)|42}}
{{HitboxTableTitle|Looping hit (flinchless)|42}}
{{SSB4HitboxTableRow
{{SSB4SpecialHitboxTableRow
|id=0
|id=0
|part=0
|part=0
Line 53: Line 54:
|slvl=S
|slvl=S
|direct=f
|direct=f
|reflectable=t
|absorbable=t
}}
}}
|}
|}

Revision as of 15:08, February 4, 2018

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Hitboxes

The whole attack repeats when input is held after 7 frames.

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
Looping hit
0 0 0 1.2% 0 AngleIcon55.png Standard 20 30 0 4.0 0 0.0 0.0 0.0 0.8x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png TypeIcon(Typeless).png EffectIcon(Flame).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Burn SpecialsIndirect.png 63 HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Absorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Looping hit (flinchless)
0 0 0 1.2% 0 AngleIcon65.png Standard 20 30 0 4.0 0 0.0 0.0 0.0 0.8x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png TypeIcon(Typeless).png EffectIcon(Flame).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Burn SpecialsIndirect.png 63 HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Absorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png