Boost Kick: Difference between revisions
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# '''Impact Kick''': Launches opponents skyward with a jump kick, spinning finisher is extremely powerful. | # '''Impact Kick''': Launches opponents skyward with a jump kick, spinning finisher is extremely powerful. | ||
# '''Slide Booster''': Lowers the boost on her heels and performs a low jump kick, uses extra strength to boost forward. | # '''Slide Booster''': Lowers the boost on her heels and performs a low jump kick, uses extra strength to boost forward. | ||
==Description from the 3DS version's foldout== | |||
''"Rise into the air, kicking multiple times."'' | |||
{{Special Moves|char=Zero Suit Samus}} | {{Special Moves|char=Zero Suit Samus}} |
Revision as of 03:04, October 5, 2014
Boost Kick | |
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Boost Kick on Pyrosphere. | |
User | Zero Suit Samus |
Universe | Metroid |
Boost Kick (ブーストキック) is Zero Suit Samus's up special move in Super Smash Bros. 4. When using this move, Zero Suit Samus will perform a rising kick, giving her a seemingly more reliable recovery than her previous up special move, Plasma Wire. When used on opponents, she'll ascend while damaging them and finish with a kick, similarly to Fire Wolf.
Customization
Special Move customization was added in Super Smash Bros. 4. These are the known variations:
- Impact Kick: Launches opponents skyward with a jump kick, spinning finisher is extremely powerful.
- Slide Booster: Lowers the boost on her heels and performs a low jump kick, uses extra strength to boost forward.
Description from the 3DS version's foldout
"Rise into the air, kicking multiple times."