Boost Kick: Difference between revisions
No edit summary Tag: Mobile edit |
(Ultimate image. Also, somebody more knowledgable on the Metroid series should look into a potential Origins section.) |
||
Line 2: | Line 2: | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Boost Kick | |name=Boost Kick | ||
|image=[[File: | |image=[[File:ZSSUpSpecialUltimate.jpeg|300px]] | ||
|caption=Boost Kick | |caption=Boost Kick in ''Ultimate''. | ||
|user={{SSB4|Zero Suit Samus}} | |user={{SSB4|Zero Suit Samus}} | ||
|universe={{uv|Metroid}} | |universe={{uv|Metroid}} | ||
Line 23: | Line 23: | ||
# '''Lateral Kick''': Lowers the boost on her heels and performs a low jump kick, uses extra strength to boost forward. | # '''Lateral Kick''': Lowers the boost on her heels and performs a low jump kick, uses extra strength to boost forward. | ||
{{clear}} | {{clear}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Zss upspecial ssb4.jpg|Boost Kick in {{forwiiu}}. | |||
Zero Suit Samus SSBU Skill Preview Up Special.png|Boost Kick as shown by a Skill Preview in ''Ultimate''. | Zero Suit Samus SSBU Skill Preview Up Special.png|Boost Kick as shown by a Skill Preview in ''Ultimate''. | ||
</gallery> | </gallery> | ||
{{Special Moves|char=Zero Suit Samus}} | {{Special Moves|char=Zero Suit Samus}} | ||
Revision as of 18:03, November 14, 2019
Boost Kick | |
---|---|
File:ZSSUpSpecialUltimate.jpeg Boost Kick in Ultimate. | |
User | Zero Suit Samus |
Universe | Metroid |
Boost Kick (ブーストキック, Boost Kick) is Zero Suit Samus's up special move in Super Smash Bros. 4 and Super Smash Bros. Ultimate.
Overview
Zero Suit Samus performs a jet-propelled split-legged side kick that ends with an outside crescent kick, giving it appearance somewhat similar to Fire Wolf. It is a considerably more reliable recovery option than her previous up special move, Plasma Wire, due to its noticeable faster speed, while not requiring timing and spacing due to it not being a tether. In addition to this, it is a potent KOing option as well as a very effective out of shield option, KOing at around 85-110% or earlier if her opponent is close to the blast line. It is typically used as a combo finisher after a down smash or multiple up aerials. However, it is somewhat easy to escape from the move via Directional Influence, especially if the victim is at a high percent.
Customization
Special Move customization was added in Super Smash Bros. 4. These are the variations:
1. Boost Kick | 2. Impact Kick | 3. Lateral Kick |
---|---|---|
"Rise into the air, striking multiple times, and then finish with a spinning kick." | "Kick opponents into the air, and then finish with a powerful spinning kick." | "Lift opponents into the air at an angle, and then dash forward with a spinning kick." |
- Boost Kick: Default.
- Impact Kick: Launches opponents skyward with a jump kick, spinning finisher is extremely powerful.
- Lateral Kick: Lowers the boost on her heels and performs a low jump kick, uses extra strength to boost forward.
Gallery
Boost Kick in Super Smash Bros. for Wii U.