Template:CharacterPhysics

From SmashWiki, the Super Smash Bros. wiki
Revision as of 18:02, July 8, 2017 by Serpent King (talk | contribs) (You know thinking about it, a link to the character article isn't going to do any good if that's exactly where the template is to go. ...lol)
Jump to navigationJump to search
Mario (SSBB) Mario's attributes
Abilities
Jumps {{{jumps}}}
Delayed double jump No
Glide No
Wall jump No
Wall cling No
Crawl No
Statistics
Attribute Value Rank
Walk {{{walk}}} {{{rwalk}}}
Dash {{{dash}}} {{{rdash}}}
Traction {{{traction}}} {{{rtraction}}}
Jumpsquat {{{jsq}}} {{{rjsq}}}
Ground jump height {{{gjumpht}}} {{{rgjumpht}}}
Short hop height {{{shopht}}} {{{rshopht}}}
Double jump height {{{djumpht}}} {{{rdjumpht}}}
Air speed {{{airspd}}} {{{rairspd}}}
Air acceleration {{{airaccel}}} {{{rairaccel}}}
Air deceleration {{{airdecel}}} {{{rairdecel}}}
Air friction {{{airfric}}} {{{rairfric}}}
Falling speed {{{fallspd}}} {{{rfallspd}}}
Gravity {{{grav}}} {{{rgrav}}}
Weight {{{weight}}} {{{rweight}}}

(Intended) usage

Something to this effect:

{{Character Physics
|walk      = Walk speed
|rwalk     = Everything that starts with 'r' is the character's rank in that field among the cast, so for Mario this would be 30th-32nd
|dash      = Dash speed
|rdash     = And this would be 28th-30th
|tract     = Traction
|rtract    =
|jsq       = Jumpsquat; written as "[number] frames"
|rjsq      =
|gjumpht   = Grounded jump height
|rgjumpht  = 
|shopht    = Short hop height
|rshopht   = 
|djumpht   = Double jump height
|rdjumpht  = 
|airspd    = Air speed
|rairspd   =
|airaccel  = Air acceleration
|rairaccel =
|airdecel  = Air deceleration
|rairdecel =
|airfric   = Air friction
|rairfric  =
|fallspd   = Falling speed
|rfallspd  =
|grav      = Gravity
|rgrav     =
|weight    = yeah.
|rweight   = 
|jumps     = Total number of jumps, not just midair ones. Mario would be 2 and not 1, Jigglypuff would be 6 and not 5
|wjump     = Either yes or no, depending on whether character can wall jump
|wcling    = Same as above but with wall clinging
|crawl     = Same as above but with crawling
|glide     = Whether character can glide in Brawl.
}}