Power Dunk
Power Dunk | |
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Power Dunk in Ultimate. | |
User | Terry |
Universe | Fatal Fury |
“ | Knock opponents into the air with a knee strike, then follow up with a diagonal downward punch. | ” |
—Description from Ultimate's Move List |
Power Dunk (パワーダンク, Power Dunk) is Terry's down special move.
Overview
Terry leaps into the air, hitting twice while taking the opponent with him, before performing a diving punch downwards towards the ground. The move sends diagonally outwards at a harsh angle. The move has low enough ending lag in the air for Terry to safely recover afterwards. Like all of Terry's special moves, Power Dunk has two variations depending on how long the button is held, although in this case it only affects the height of Terry's initial hop and the pause before he punches downwards, and not its attack power. The unheld version performs a shorter hop and a faster punch, while the held version allows Terry to jump past the bottom platforms of Battlefield, and slightly delays the punch.
Input Power Dunk
If the player performs the move's original input (→↓↘ A/B or the "Shoryuken command" as mentioned by Masahiro Sakurai), Terry will perform a stronger version of the move. The strong variation causes the initial shockwave from Terry's flaming fist to turn blue, alongside the end of his fist's trail. The punch will also meteor smash a few frames after Terry is falling, with the sweetspot being the center of Terry's fist.
Origin
Power Dunk is a move in Terry's repertoire that first appeared in Fatal Fury 3, that was introduced as a reference to his love of basketball and slam dunks.