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  • Roy (SSBM) (category Characters (SSBM)) (section Ground attacks)
    neutral while creating tangible threats as well. Roy also has a very fast SHFFL due to his fast falling speed and low-startup aerials, allowing him to further
    57 KB (7,081 words) - 04:17, March 7, 2024
  • Captain Falcon (SSBM) (category Characters (SSBM)) (section Ground attacks)
    35). Dash attack: Dash attack has a shorter total duration (FAF 41 → 38). Dash attack has a much larger hitbox (3.6667u → 5.86u). Dash attack has a shorter
    64 KB (8,097 words) - 10:57, March 6, 2024
  • Gimp (category Techniques (SSBM))
    KO them, but causes their recovery to fail. Hitting a fast-faller with a weak attack off the edge of a stage with a high bottom blast line, causing them
    3 KB (492 words) - 19:41, May 30, 2024
  • However, Kirby can reach there even faster after he inhales one of the following characters: Fox Sheik Jigglypuff Yoshi Donkey Kong Young Link Link Mewtwo
    5 KB (474 words) - 17:56, May 14, 2021
  • Bowser (SSBM) (category Characters (SSBM))
    to his high weight and rather fast falling speed for a heavyweight; additionally, he has among the most powerful attacks in the game (most notably his
    33 KB (3,323 words) - 10:02, May 1, 2024
  • Sheik (SSBM) (category Characters (SSBM))
    prowess and fast, powerful aerials give her amazing options off the edge. Sheik's forward aerial is among the most feared in the game, due to its fast startup
    44 KB (5,566 words) - 00:09, February 16, 2024
  • Floating (redirect from Jump-canceled fast-fall) (category Techniques (SSBM)) (section Jump-canceled fast falling)
    also press the attack button while floating to perform an aerial attack, which will still keep them floating after the duration of the attack is finished
    9 KB (1,359 words) - 22:49, November 12, 2023
  • Luigi (SSBM) (category Characters (SSBM)) (section Ground attacks)
    its low knockback and high ending lag. Dash attack: Dash attack has less ending lag (FAF 61 → 59). Dash attack's hits have altered knockback (0 (base), 40
    55 KB (6,929 words) - 10:02, May 1, 2024
  • Ice Climbers (SSBM) (category Characters (SSBM))
    out of the grab at any time. The Ice Climbers have access to fast and powerful smash attacks, great disjoint on their hammer moves, such as up aerial and
    37 KB (3,846 words) - 12:13, March 9, 2024
  • Mario (SSBM) (category Characters (SSBM)) (section Ground attacks)
    it combo potential due to its low power and high ending lag. Dash attack: Dash attack has less startup (frame 8 → 6) and ending lag (FAF 41 → 38). The late
    48 KB (5,833 words) - 01:11, May 14, 2024
  • Advanced technique (category Techniques (SSBM)) (section Yoshi)
    missiles Short hop fast fall missile Hylian Lowrider Charge Cancel Charge Storage Cancel Wavebounce Screw Attack Sweetspot Screw Attack Spike Up B OoS Decagrab
    23 KB (1,204 words) - 01:01, June 6, 2024
  • Final Cutter (category Kirby (SSBM))
    There is noticeably more vertical momentum after the attack ends, and the attack comes out faster, does more damage and travels higher, making it an effective
    9 KB (1,123 words) - 11:06, May 18, 2024
  • Pichu (SSBM) (category Characters (SSBM)) (section Ground attacks)
    first hit of Ganondorf's down smash), giving it edge-guarding ability, as long as Pichu is close to the edge while facing its opponent. It also has intangibility
    34 KB (3,734 words) - 15:09, June 1, 2024
  • opponents at a 25°. It is very fast with good power and decent reach. It can be very effective if landed near the edge. It has noticeable ending lag however
    3 KB (423 words) - 17:14, July 16, 2020
  • Jungle Japes (category Stages (SSBM))
    Brawl, the water will pull characters towards the left blast line, pulling fast enough to take a character from the right platform to the left blast line
    15 KB (1,839 words) - 16:29, May 24, 2024
  • Happy Tree (AKA Yoshi’s Island from SSB. Smaller, with no clouds) Yoshi's Island (SSBB) (all walls are now wall jumpable) Yoshi's Island (SSBM) (expanded,
    20 KB (1,900 words) - 14:31, May 20, 2024
  • Additionally it has less ending lag (IASA 34 → 31). Dash attack uses Melee trajectories, but hits faster and seven times (as opposed to six) like in Brawl, being
    21 KB (1,609 words) - 07:55, June 3, 2024
  • Mario (category Trophies (SSBM))
    other trophies as Dr. Mario (see Dr. Mario (SSBM)), Raccoon Mario, Metal Mario, Paper Mario, and Mario & Yoshi. The last trophy, in particular, is especially
    61 KB (7,595 words) - 08:30, May 22, 2024
  • Super Smash Bros. Melee (redirect from SSBM)
    the Lottery. For a full list, see List of unlockables (SSBM). Some unlockable elements in SSBM were left out, but can be seen with an Action Replay cheat
    41 KB (5,162 words) - 20:13, May 12, 2024
  • that weakly meteor smashes airborne opponents. This is an impractical attack for edge-guarding, because besides being very weak, it renders Falcon helpless
    15 KB (2,601 words) - 13:22, October 6, 2023
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