Hitbox visualization showing Olimar's pummel.
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OverviewEdit

Update HistoryEdit

  4.0.0

  •   A glitch where pummeling the opponents would sometimes make fall out of the grab immediately has been fixed.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.0% 0   Forward 30 100 0   7.0 top 0.0 8.0 9.0 1.7× 1.0× 0%               Punch   All All            

TimingEdit

Hitbox 1
Interruptible 7
Animation length 21
                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible