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Priority is a property of hitboxes in the Super Smash Bros. series that defines their behaviour when interacting with other hitboxes. The mechanics of normal priority state that two attacks will cancel each other out if they deal similar damage (within 8%), whereas otherwise one attack will overpower and go through the other - aerial attacks, however, are not completely interrupted. Certain hitboxes also have transcendent priority, which prevents them from colliding with other attacks, for example, the hitboxes of Fox's lasers cannot be canceled by attacks. The term "priority" is often - technically incorrectly - used as a measure of an attack's hitbox location and timing. (more...)
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Weekly in-game event: Castlevania: Spirit Nocturne
- 15 September 2024
- At Umebura SP 11, Miya, acola, and Snow take 1st, 2nd, and 3rd place respectively in Ultimate singles.
- 8 September 2024
- At Undertow 2024, Ellipsis, Shiny Zubat, and ORLY take 1st, 2nd, and 3rd place respectively in Project+ singles. ORLY & Lunchables take Project+ doubles.
- 8 September 2024
- At Riptide 2024, Sparg0, Shuton, and Sonix take 1st, 2nd, and 3rd place respectively in Ultimate singles; Zain, Cody Schwab, and Aklo take 1st, 2nd, and 3rd place respectively in Melee singles. Miya & Hurt take Ultimate doubles; Jmook & Cody Schwab take Melee doubles.
- 1 September 2024
- At Eggdog Invitational, Cody Schwab, aMSa, and Hungrybox take 1st, 2nd, and 3rd place respectively in Melee singles.
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