Donkey Kong (SSB)
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Template:Character This page is about Donkey Kong's SSB appearance. For information about his Melee appearance, see here.
Donkey Kong (ドンキーコング, Donkī Kongu) is a starter character in Super Smash Bros. He is known as a slow yet powerful character, with his trademark move being the Giant Punch, which, when fully charged, deals 36% damage.
Pros and Cons
Pros
- Attacks deal lots of damage and have good knockback
- Long horizontal recovery
- Greatest grabbing range in the game
- Has two spikes
- Good reach, which allows for good combos despite slow attack speed
- Terrific throw combos
- One of the strongest throws in the game, in terms of knockback
Cons
- Huge target
- Slow movement and attacks
- Poor and unvaried approach
- Low vertical recovery
- Kills require setup
- No projectile
- Poor shield cover
Moveset
Weak attacks
Strong attacks
Smash attacks
Aerial attacks
Special moves
- B Giant Punch, 14% Min Charge, 36% Max Charge
- B↑ Donkey Tornado, 12%, Multiple Hits Possible
- B↓ Ground Pound, 10%
Throws
- → Trap Throw, 8%
- Donkey Kong will hold his opponent on his back, dealing 8%. He can then move around before throwing them forward for another 8%.
- ← Backward throw, 18%
Other
- Dash attack: Kick, 12%
Combos and General Strategy
- Coming soon