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Sephiroth (SSBU)/Forward throw

< Sephiroth (SSBU)
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Overview

Throw and Hitbox Data

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitbox
0 0 0 3.0% 0   Standard 60 80 0   6.0 top 0.0 8.0 12.0 1.2× 1.0× 0%               Burn   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 3.0%   Forward 70 68 0 0.0×       None

Timing

Invincibility 1-15
Hitbox 14
Throw Release 15
Interruptible 35
Animation length 63
                                                                                                                                                 
                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible